github HarbourMasters/2ship2harkinian 4.0.0
Keiichi Alfa 4.0.0

11 hours ago

67180280-3c47-4c2e-a9a0-a086a57949dc

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Windows Linux / Steam Deck macOS

New Features

  • Auto bank deposits for overflowed rupees
  • Restoration options:
    • OoT tree bonking behavior
    • Japan-version grottos
  • Time savers:
    • Skip Younger Beaver Brother races
    • Skip soaring cutscene when warping
  • Curiosity Shop features
    • Sell your ammo for rupees
    • Buy bottled items after you meet certain requirements (Like a gold dust refill after you've done the race)
  • Difficulty Options
    • Goron Race
    • Swamp Boat Archery
    • Town Archery Octorok positions
  • Built-in input viewer (same as SoH)
  • Scrolling Texture Interpolation
  • Option to not lose progress on Moon Crash
  • Accessibility options:
    • Disable screen flashes on enemy kills
    • Show full maze in the Treasure Chest Shop
  • Mask behavior options:
    • Equip masks in water
    • Equip masks as other forms
  • Save/load from last entrance
  • Unequip items from C-buttons
  • Speed modifier cheat
  • Option for GFS to attack when pressing B
  • Custom controller binding for reset (CTRL+R still supported)
  • Audio options:
    • Disable Tatl call audio
    • Disable enemy proximity music
    • Randomize audio on scene change
    • Randomize audio on randomizer generation
    • Display sequence name on overlay
    • Voice pitch multiplier
  • Developer tools:
    • Boot to warp point
    • Message viewer
    • Save editor UX improvements
    • Display list viewer
    • Custom bindings for debug noclip and map select

Randomizer

  • New Shuffle options:
    • Enemy souls
    • Tree drops
    • Ocarina buttons
    • Time (6 progressive items or 6 random day/night items)
    • Sun's Song, Song of Double Time, and Song of Inverted Time
    • Saria's Song, a special one-time-use hint item.
  • More enemy drops for enemy drop shuffle. Covers all non-boss enemies now.
  • Options to adjust amount of Stray Fairy & Skulltula tokens required and in the pool.
  • For logic reasons, on Glitchless seeds you will no longer lose progress on Moon Crash
  • Location exclusion tab improvements:
    • Search
    • Add/remove all buttons
  • Mask requirement option for fighting Majora
  • Spoiler files generated by default
  • Song of Soaring hint
  • Removed delay when picking up items
  • Pool metrics added to General tab (check/item counts)
  • Seed generation failures will now emit a notification about why they failed
  • Trap behavior updates:
    • Fixed to only include items in current seed
    • "Knockoff Item" replaced with item name typos
    • Options
      • Dynamic (default): As you progress through the seed, traps will change to fake as items you haven't obtained yet
      • Static: Traps will fake as the same item throughout the seed, based on the randomizer seed.
  • Junk behavior updates:
    • Junk pool will dynamically update based on player needs
    • Add option for semi-static junk behavior, for those who dislike the live rotating of items.
  • Check tracker
    • Options to hide/color each check status (out of logic, skipped, collected) individually
    • Option to add Filter buttons at top of tracker for check type
    • Scroll to current scene button added, and scrolling behavior fixed
    • Now shows grotto checks under parent scenes
    • Option to toggle/show with button combo or on Pause screen
  • Item Tracker
    • Rebuilt with a focus on customization and UX
    • Option to toggle/show with button combo or on Pause screen

Tweaks

  • Save delay toggle removed, the 2 second save delay will only ever happen now when we detect you are attempting the 0th day glitch, for which it is necessary.
  • Added custom messages for Dawn/Night of the 0th/4th day so it's obvious when you succeeded
  • Close/Quit/Reset buttons reordered to match SoH
  • Skip Hungry Goron dialogue when Misc Interactions are skipped
  • Timer option to show playtime in addition to RTA
  • Updates to curated preset, including removing "Play as Kafei"
  • Added flipbook support for Fierce Deity, Deku, and Goron model replacements

Bug Fixes

  • Fix HUD Editor color pickers not actually changing the color of the element
  • Fix issues preventing 0th day glitch from working
  • Fixed Bomb Shop keeper bomb fuse visuals
  • Fixed 3D item drops not applying to Twinmold rewards
  • Fixed active debug save option not updating correctly
  • Fixed missing enemy/boss soul models
  • Fixed grass and crates incorrectly using CSMC
  • Fixed Seahorse only being unbottle-able once per runtime
  • Various randomizer logic fixes
  • Various controller-related fixes

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Full Changelog: 3.0.2...4.0.0

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