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Enhancements
-
Modernized Menu
- Access with ESC, the "minus" button, or your controller's equivalent.
- F1 still opens the legacy navbar, but this will be phased out in a future update.
- Search: Find anything in the menus with a new search feature.
- Color Customization: Choose your preferred color, affecting most controls across the menu.
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Optional Fixes
- Consistent text control characters (matches PAL/GC versions).
- Resolved Fierce Deity interactions with Bombers.
- Fixed Great Fairy Fountain color in Ikana.
- Restored Woodfall Mountain cleared state.
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New Modes
- Mirror Mode: Play with a mirrored world.
- Time Moves When You Move: Time only progresses as you do.
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Additional Options
- First-person aiming (now with Gyro Support).
- Customizable Item Tracker overlay.
- Persistent Bunny Mask (Wear the bunny mask with other masks)
- Faster song playback.
- First Cycle Skip: Option to skip the first cycle.
- Skip Magic Arrow equip animation.
- Disable black bar letterboxes.
- Banker Min/Max Shortcuts: Quick options for depositing and withdrawing.
- Powder Keg support for the Blast Mask.
- Adjustable draw and update distances for actors and scene geometry.
- Widescreen actor culling support.
- Instant Putaway option.
- Deku Flower Improvements: Longer gliding and faster launch.
- Preserve time speed during cycle reset.
- 3D item drops.
- Pause time in Temples and Dungeons.
- Owl Warps from the Pause menu.
- MM3D Style Clock: Display the clock as in Majora's Mask 3D.
- Instant Recall for Zora boomerangs.
- Customizable Zora Egg count.
- Fierce Deity anchored backwalk animation.
- Keep Express Mail within the same cycle.
- Option to disable Takkuri stealing.
- Always receive the Cremia hug cutscene after completing the milk run.
- Elegy of Emptiness can be used anywhere.
- Skip the Scarecrow's song.
- Two-handed sword spin attacks.
- Swordsman School minigame options.
Tweaks
- Dungeon items added to the Save Editor.
- Added horse carrots to the HUD Editor.
- Adjustments to save backups and detection for invalid saves.
- Enhanced HD and custom asset support.
- Actor nametag option in the Actor Viewer.
- Enable putaway for Fierce Deity.
- Stone Tower inversion option in the Save Editor.
- Alternate assets toggle now available in the menus (previously only accessible with the TAB key).
- Rumble is now 50% by default
Bug Fixes
- Resolved FPS Slowdown issue. (We're sorry this took so long!)
- Resolved various shader, color-combiner, and texture issues.
- Fixed special characters in installation file paths.
- Corrected actor shadow texture updates.
- Improved D-pad handling for HUD updates.
- Addressed some Fierce Deity interactions in Clock Town.
- Fixed Zora magic shield transparency.
- Fix DPI scaling issues on Windows.
More Details
- develop-rika -> develop by @garrettjoecox in #540
- develop-rika -> develop by @garrettjoecox in #554
- develop-rika -> develop THIRD TIMES THE CHARM by @garrettjoecox in #564
- Use HOOK_ID typedef by @inspectredc in #581
- Fix Half-Functional Text Control Codes by @Qlonever in #586
develop-rika
->develop
by @garrettjoecox in #631- Add time-moves-when-you-move mode by @garrettjoecox in #536
- Skip Magic Arrow Equip Animation by @Caladius in #546
- Adds Dungeon Items to the Save Editor by @Caladius in #585
- [Graphics] Disable Black Bar Letterboxes by @Patrick12115 in #590
- [Enhancement] Banker - Adds Min Max Functionality by @Caladius in #591
- Add 2ship-specific BUILDING.md and supportedHashes.json. by @Malkierian in #551
- [Enhancement] Blast Mask with Powder Keg by @Caladius in #642
- Add draw distance enhancements for actors and scene geometry by @garrettjoecox in #539
- [Enhancement] Instant Putaway by @Patrick12115 in #547
- [Cheat] Longer Deku Flower Gliding by @Patrick12115 in #548
- [Enhancement] Fast Deku Flower Launch by @Patrick12115 in #549
develop-rika
->develop
by @garrettjoecox in #659develop-rika
->develop
by @inspectredc in #683- Bump latest lus and bring over Array resource by @Archez in #689
- Remove Message Table File by @inspectredc in #685
- Bump LUS with ucode change by @Archez in #708
- Bump LUS with color combiner fixes by @Archez in #711
- Add: HUD Editor support for horse carrots by @Archez in #704
- [Enhancement] Fix Fierce Deity interactions with Bombers by @balloondude2 in #674
- Tweaks to warp point by @garrettjoecox in #666
- [Enhancement] Preseve time speed during cycle reset by @balloondude2 in #658
- Merge develop-rika -> develop by @Archez in #744
- Item drops 3D! by @Captainkittyca2 in #633
- [Cheat] Stop time in Temples and Dungeons by @balloondude2 in #700
- [Enhancement] Pause Owl Warp by @mckinlee in #620
- Add widescreen actor culling option by @garrettjoecox in #652
- Bump LUS by @Archez in #754
- Add persistent bunny mask enhancement by @garrettjoecox in #537
- [Enhancement] MM3D style clock by @Hoeloe in #713
- Implement save backups and better invalid json detection by @Archez in #749
- [Enhancement] Instant Recall by @Patrick12115 in #589
- Various custom asset support by @Archez in #756
- [Enhancement] Custom Zora Egg Count by @Mothstery in #624
- Change recommended build tools from 142 to 143, minimum VS to 2022. by @Malkierian in #762
- Allow non-ascii characters in filepath on Windows by @balloondude2 in #743
- [Enhancement] Fierce Deity Anchored Backwalk Animation by @Eblo in #670
- Add restoration for woodfall mountain cleared state by @Archez in #765
- Fix some actor shadow textures not updating by @Archez in #758
- Fix more incorrect dpad handling for HUD updates by @Archez in #764
- Fix some Fierce Diety interactions in Clock Town by @balloondude2 in #730
- Fix enum value for Woodfall restoration by @Archez in #769
- Fix: Zora magic shield alpha by @Archez in #768
- [Enhancement] Actor Nametags by @Archez in #746
- Fix 3ds clock fill texture position by @Archez in #772
- Use variadic arguments with GameInteractor_Should by @Archez in #766
- Update pr-section for node20 by @garrettjoecox in #784
- Bump LUS with audio settings init by @Archez in #782
- Fix pr-artifacts fetch script after version update by @Archez in #786
- Modern menu by @Malkierian in #701
- Mirror Mode by @garrettjoecox in #535
- Add fix for ikana great fairy fountain color by @garrettjoecox in #788
- Simplify Pause Warp confirming logic and message handling by @Archez in #793
- Fix crash when search contains only spaces by @garrettjoecox in #795
- Change GI_VB_ to VB_ by @garrettjoecox in #798
- Remove unnecessary headers in favor of directory headers by @garrettjoecox in #800
- Use glob_recurse across all of 2s2h/ by @garrettjoecox in #797
- Move GameInteractor & NameTag src up to root of 2s2h by @garrettjoecox in #799
- [Enhancement] Keep Express Mail in the same cycle by @Archez in #791
- Fix Sidebar Search by @Malkierian in #796
- Add options for first person aiming by @garrettjoecox in #596
- Implement faster song playback enhancement by @garrettjoecox in #801
- Add HD support for Igos room curtains by @Archez in #783
- [Enhancement] Disable Takkuri Steal by @mckinlee in #776
- Extract pause maps and minimaps, support alt assets, fix pause map icons by @Archez in #780
- [Enhancement] Add option to always get the Cremia Hug Cutscene after completing the milk run by @balloondude2 in #688
- [Cheat] Allow Elegy of Emptiness anywhere by @Eblo in #712
- [Enhancement] Add First Cycle Skip by @balloondude2 in #716
- [Enhancement] Enable putaway as Fierce Deity by @Eblo in #717
- [Enhancement] Skip the scarecrow song by @Eblo in #723
- Fix fairy container and seahorse rendering by @garrettjoecox in #804
- [Enhancement] Two-handed sword spin attacks by @Eblo in #679
- Fix Incomplete Instruction by @MegaMech in #810
- Fix item id type by @louist103 in #813
- Add swordsman school options by @garrettjoecox in #779
- Adds an option to the save editor to invert Stone Tower by @balloondude2 in #812
- Implement simple notifications system by @garrettjoecox in #816
- Fix bug with two-handed sword magic and Kamaro's Mask dance by @Eblo in #819
- Fix installed macports detection for github runner by @Archez in #821
- Fix authentic overflowed textures by @Archez in #794
- Add alt assets toggle to menus by @Archez in #824
- Item tracker by @louist103 in #707
- Archive version checking and regeneration by @Archez in #822
- Bump for Satoko Alfa by @garrettjoecox in #825
New Contributors
- @Qlonever made their first contribution in #586
- @balloondude2 made their first contribution in #674
- @Captainkittyca2 made their first contribution in #633
- @mckinlee made their first contribution in #620
- @Hoeloe made their first contribution in #713
- @Mothstery made their first contribution in #624
- @Eblo made their first contribution in #670
- @MegaMech made their first contribution in #810
Full Changelog: 1.0.2...1.1.0