github HalmyLyseas/VandalHearts-PcPort v1.7.1

4 hours ago

Vandal Hearts — PC Port v1.7.1

A native PC port of Vandal Hearts (US, SLUS_004.47). You must supply your own
legally-owned disc image
(.bin); the download does nothing without it.

The translation framework's one remaining gap is closed: the burned-in English narration of the
story videos (the six chapter intros and both endings) can now be subtitled by a language pack.
As always, the base build is unchanged without a pack — English players keep the original videos
exactly as they were.

A story video playing with its narration subtitled by a language pack

Added

  • Movie subtitles. A pack can translate the narration of all eight story videos: the renderer
    covers the burned-in text and draws the translation in the game's large font, at the original
    narration's own on-screen size — identically with and without the HD pack, at every INTERNAL RES
    setting. Cue timings were validated frame-by-frame against the retail videos, so a translator
    only writes text. Subtitles are a per-line diff: an untranslated line keeps its burned-in
    English, so a partially subtitled pack is still a working pack. The ending's credit roll stays
    English by design (names and universally understood roles). Player guide:
    language-packs.md.
  • Toolchain: a fifth export. lang_export_cues.py installs the per-video subtitle templates
    into the working set; each cue carries the English reference next to the translator's field.
    Subtitles may be written in natural mixed case even in a capitals-only script pack — the
    builder folds them correctly. The template tool counts subtitle letters in its art report, and
    the build verifies every subtitle character has a glyph before a pack ships.
    Quickstart
    and
    reference
    updated, with new captures.

Changed

  • Save-management hardening (from the project's first community code contribution — thanks
    to Christopher Ball)
    . Backups and restores are now atomic: a crash or full disk mid-restore
    can no longer corrupt the active save card. Every backup is checksum-validated (the game's
    own save-card CRC) before a restore or inspection, so a damaged backup is refused with a clear
    message instead of being copied over your saves. The SAVES overlay gained a status line
    ("BACKUP CREATED", "RESTORE FAILED", …), and the 64-backup list limit is gone.
  • Disc auto-discovery improvements (same contribution). Candidate .bin files are verified
    by their boot signature, so a folder with a multi-track dump now finds the data track
    instead of failing on the first file, and discovery is case-insensitive.

Compatibility

  • Packs built before 1.7.1 keep working (they simply have no subtitles); packs built with the
    1.7.1 toolchain load on older builds too — the subtitle data is skipped there. To gain
    subtitles, rebuild the pack with the current toolchain and fill the new strings/cues/ files.

Downloads

Platform File How to run
Windows 10/11 VandalHearts-v1.7.1-windows-x64.zip Unzip; put your disc in a game\ folder next to vandalhearts_pc.exe; run it.
Linux (glibc ≥ 2.34) VandalHearts-v1.7.1-linux-x86_64.AppImage + vandalhearts.ini Put both together; put your disc in a game/ folder beside the .AppImage; chmod +x and run. Needs FUSE2.
Any VandalHearts-v1.7.1-Manual.pdf The Player Manual: setup, controls, features, troubleshooting.
Optional VandalHearts-v1.7.1-hdpack.zip HD backgrounds + movies. Unzip so hdpacks/ sits beside the executable. Unchanged since v1.6.1 — keep yours if you have it.

Config: edit vandalhearts.ini next to the executable (window scale, audio, etc.).

Note on contents

A release binary embeds a portion of game-derived data (the executable's static
data segment, a small BIOS-derived font, reconstructed tables) so the port can
run — © Konami / © Sony, no ownership claimed. It is a fraction of the game; the
bulk loads from your own disc at runtime. See NOTICE/DISCLAIMER.

Verify downloads against SHA256SUMS.txt.

Optional HD pack

VandalHearts-v1.7.1-hdpack.zip — higher-resolution backgrounds + re-encoded FMV
movies. Optional; the game runs identically without it. Unzip so hdpacks/
sits next to the executable, then enable HD PACK in the Select+Start options
(see docs/hd-pack.md). This is upscaled derivative art (© Konami), provided for
convenience and also buildable from your own disc — see NOTICE / DISCLAIMER.

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