What's Changed
Features
- Solid3D / Region / Body — grips (diamond translate at reference point), snap (Insertion), properties panel (ref point + ACIS data size); mesh vertices translate with grip drag
- Face3D — 4 corner Node snap points
- GPU scissor rect for paper-space viewport wires — each viewport clips its projected wires to its own rect on the GPU
- SAB (binary ACIS) parsing for Solid3D / Region / Body; tessellates plane, cone, sphere, and torus faces
- plinegen flag support —
plinegen=falserestarts linetype at each segment;plinegen=trueuses continuous Contour path - OLE2Frame — bounding-box + X-mark render, grips, properties panel, transform support
- Thickness extrusion — LwPolyline and Polyline2D extrude along WCS normal when
thickness != 0
Bug Fixes
- Warn on missing non-ASCII CXF glyphs (deduped per font+char); close open gap at 360° ellipse snap
- Fix Shape
rotationfield read from DXF (was ignored) - Replace arc/circle angle calculations with radians for consistency
Full Changelog: v0.2.2...v0.2.3