github Gumpolas/TooTawersRecomp 1.9.6

5 hours ago

What's new in 1.9.6
Couch co-op (alpha)

Co-op was in development for the main port when Volverine-Dude published his own implementation in the TooTawersRecomp-coop fork. 1.9.6 brings the two efforts together on top of 1.9.5, and this release is thanks in large part to his work. Thank you!

Two players on one PC play the story levels together on one shared camera. Each has their own hero, controller, weapons, health, ammo, experience and upgrades.
Starting: Main menu > Co-op > New Game or Load Game; then each player picks a hero (player 2 can't take player 1's).
A hero who goes down comes back beside the other after a wait. Both down is a game over.
After a level: each player's stats and shop in turn, then the save. Player 2's experience and purchases are saved with his hero.
Co-op Options (Options, and the pause menu in a co-op game): Difficulty (Easy, Normal, Expert), Player Icons ("P1" / "P2" over the heroes), Camera Zoom (the camera zooms out as the heroes part), P2 Teleport, and P2 Bot (the game plays player 2).
New in this release, on top of the fork:
    Each player's device (Options > Co-op Options > P1 Device / P2 Device): Automatic, Keyboard & Mouse, or any controller connected. With one controller, player 1 takes the keyboard and mouse and player 2 the controller; with two, one each. The mouse steers and aims only for the keyboard's player.
    Pickups: Double (default): each hero can take a health or ammo pickup once.
    Co-op support on Linux and macOS (experimental) too (its settings were not read there).

See COOP.md for the details.
Fixes

Upgrade screen at high frame rates: the points count down at the same speed at any frame rate. Above 60 fps the count, and the purchase sound playing with it, were cut short.

Tested (1.9.6)
Windows by the author: couch co-op played/tested through the first seven levels and Tower of Orthanc.
Linux (OpenGL): co-op in Weathertop and Balin's Tomb with the P2 Bot and with scripted input for player 2 -- both heroes, the P1/P2 markers and the two-player HUD; player 2 on the keyboard (port 2) while player 1 stays still; Double pickups (player 2 refilled twice from one pickup); the Co-op Options page with the new rows.
Windows, Linux and macOS builds compile.

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