What's Changed
New Features
- Add more GroovyScript helper methods by @brachy84 in #1590
- Improve rock breaker tooltip by @TechLord22 in #1606
- Extra creative tabs for machines, cables, pipes and tools by @Tictim in #1609
- Add gears to Materials, for a Lathe Buzzsaw Blade recipe by @IntegerLimit in #1603
- Get all elements by @iAmUnableToSpell in #1620
- Replace main tab icon with GregTech logo by @Tictim in #1613
- Allow Crafting Table covers to be opened with screwdriver or hand by @ALongStringOfNumbers in #1599
- Change Bender Recipe by @IntegerLimit in #1539
- Replace vanilla slab/sapling in recipes with ore dictionary entry by @Tictim in #1607
- Re-implement Quantum Tank with excess voiding option by @Tictim in #1610
- Ghost Circuits by @Caedis in #1458
- Expose RecipeMap#removeAll to CT by @TechLord22 in #1625
- Give back int circuits when loading legacy save by @Tictim in #1631
- Wood by @Tictim in #1612
- Remove RecipeMap Minimums and add setters for Maximums by @TechLord22 in #1624
- Produce any wire type in the wiremill by @TechLord22 in #1645
- Decoration tab, stone variant refactor & changes etc. by @Tictim in #1654
- Remodeling of quantum chests/tanks by @bruberu in #1641
- Make stone types always show in TOP by @bruberu in #1664
- Add event for MaterialInfo modification by @TechLord22 in #1666
- Implement High Tier API by @TechLord22 in #1649
- Allow ICoverable to determine if the machine grid should render by @TechLord22 in #1672
- Remove 1 distilled water recipe by @ALongStringOfNumbers in #1677
- Lamps 2 by @Tictim in #1635
Bug Fixes
- Refactor WoodMachineRecipes by @TechLord22 in #1582
- Fix the weird seam visible in button widgets by @Tictim in #1605
- Fix classloading crash with ASM by @TechLord22 in #1597
- Fix pipes not updating their redstone signals by @TechLord22 in #1586
- Re-add Concrete movement speed bonuses by @ALongStringOfNumbers in #1593
- Fix issues with breaking ice by @TechLord22 in #1587
- Add method for recycling recipes to use nbt conditions by @ALongStringOfNumbers in #1443
- Make sure to call the Cover Behavior Right click by @ALongStringOfNumbers in #1598
- Add in recipe checks for the Machines in the Processing Array by @ALongStringOfNumbers in #1615
- Fix recipe conflict by @tier940 in #1629
- Fix breaking assembly line on servers causing crash by @Caedis in #1632
- Fixes for the large miner by @TechLord22 in #1628
- Fix recycling edge case by @TechLord22 in #1639
- Fix Crash in Recipe Chart App with invalid Itemstacks by @ALongStringOfNumbers in #1638
- Make EBF voltage tier heat bonuses predictable by @Grauly in #1637
- Add Interact event handler for item frames to ignore tools that return a broken version (power unit) by @Caedis in #1636
- Add missing fluid for ruridit by @TechLord22 in #1642
- Update World Prospector App by @Caedis in #1644
- Fix stone types dropping the wrong variant by @TechLord22 in #1671
- Take the Ceiling of the entire EU value by @ALongStringOfNumbers in #1673
- Fix some issues with tape and maintenance hatches by @ALongStringOfNumbers in #1662
- Lighting fix for glass casings by @Tictim in #1679
- Fix TOP displaying two fluid bars for Multiblock tank by @LAGIdiot in #1658
Internal Changes
- TaskScheduler cleanup by @Tictim in #1617
- Remove Cover Network ID Registration by @TechLord22 in #1588
- document and cleanup RecipeMap by @TechLord22 in #1621
- Remove the CT Ingredient Wrapper by @TechLord22 in #1618
- New model system for material block / frame / ores by @Tictim in #1591
- Refactor MTETrait by @TechLord22 in #1627
- Improve EnergyNetHandler#acceptEnergyFromNetwork performance by @TechLord22 in #1540
- Improve performance of OverlayedFluidHandler by @TechLord22 in #1543
- Cleanup
RecipeMap#findRecipe
by @TechLord22 in #1650 - Replace usage of WildcardAwareHashMap with plain maps by @Tictim in #1660
- Fix issue with GTTransferUtils#insertItem by @TechLord22 in #1661
- New ore filter implementation by @Tictim in #1561
- Remove ItemStackKey by @TechLord22 in #1663
- Refactor detector covers by @LAGIdiot in #1659
Translation Changes
- Overhauling & updating zh_cn.lang by @ChromaPIE in #1309
- Update ja_jp.lang for 2.5.5-bata by @MrKono in #1652
New Contributors
Full Changelog: v2.5.4...v2.6.0