github GregTechCEu/GregTech v2.2.2
2.2.2-beta

latest releases: v2.8.10, v2.8.9, v2.8.8...
2 years ago

2.2.2

BETA RELEASE

Featured Changes:

  • Fluid Pipe and Container Overhaul

    • Fluid pipes now have specific properties which determine what they can carry
    • Acids require pipes like Gold or Stainless Steel, Cryogenics require pipes like Iridium, and Plasmas use pipes like Duranium
    • Consequences for using incompatible pipes and fluids are more vigorous and do not destroy pipes immediately
    • Drums and Cells also have this treatment, and the new Glass Vials are used for early game portable acid storage
  • Framed Pipes

    • Item and Fluid Pipes can now be placed inside of Frameboxes for aesthetics
    • Fluid pipe contact damage is also negated while framed
  • Mining Level Rework

    • Most GT blocks have adjusted mining levels
    • Fixed vanilla tools ignoring mining level under some circumstances
    • Using pickaxes on blocks requiring wrenches is 25% slower
  • Teleporter Terminal App

    • Opens a portal between any two locations and is unlocked at ZPM tier
  • Primitive Blast Furnace Burning

    • Falling into a PBF will now hurt the one inside
  • Item Handling for Tanks

    • Super Tanks, fluid hatches, and similar can now be filled with fluid containing items using automation
    • This makes some changes to machine NBT, make sure to BACKUP before updating just in case!
    • The Canning Machine still remains a viable alternative
  • Fixed superconductors added without critical temperatures not being superconductors

  • Fixed wrong voltage tier displayed in TOP for generators

  • Added many new guides for the Terminal

  • Optimized the JEI multiblock page, reducing ram usage by 10+ MB

  • Fixed Game Hang/Crash when attempting to change Multiblock Miner radius when not formed

  • Materials or MetaItems not found in CraftTweaker scripts now display the name in the CT Log

  • Fixed ULV and IV components using different cables when crafted vs. in the assembler

  • Fixed recipe conflicts for Ore Drilling Plants

  • Cleaned up some useless autogenerated recipes

  • Fixed Robot Arm Covers using Ore Dictionary Filters hiding the transfer amount

  • Only show the TOP Maintenance display when the multiblock is formed

  • Fixed issues with Item Pipes and Cables not working

  • Item Pipes now respect blocking and covers between pipes

  • Fixed crash with players dying while using the Crafting Station

  • Framed Pipes: Fluid and Item pipes can be placed inside of Frameboxes

  • Debug Tricorder scanner now shows BlockState info of scanned blocks

  • Added numerous new decorative Hazard Signs

  • Fixed many recipe logic issues and did some clean up

  • Improved Russian Translation

  • Added translation keys for battery related tooltips

  • Added more translation keys for various terminal apps

  • Internal/Addons: Ore stone types are automatically added to the JEI ore byproduct page

  • Internal: Updated Javadocs for the RecipeMaps class

  • Internal: Moved block related classes to the API package:

    • Location: gregtech.common.blocks.VariantBlock -> gregtech.api.block.VariantBlock
    • Location: gregtech.common.blocks.VariantActiveBlock -> gregtech.api.block.VariantActiveBlock
    • Location: gregtech.common.blocks.VariantItemBlock -> gregtech.api.block.VariantItemBlock
    • Location: gregtech.common.blocks.DelayedStateBlock -> gregtech.api.block.DelayedStateBlock

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