github GregTechCEu/GregTech v2.1.0
2.1.0-beta

latest releases: v2.8.10, v2.8.9, v2.8.8...
2 years ago

2.1.0

BETA RELEASE

Featured Changes:

  • Fluid Rigs

    • New Multiblocks capable of draining Fluids from in-world data
    • Each 8x8 chunk area of a Dimension can have a Fluid Vein in it (not in-world)
    • Rigs at MV, EV, and LuV for harvesting these fluids
    • "Veins" can be specified similarly to Ore Veins in the config JSON files
  • CraftTweaker Changes

    • In Creative Mode, there is now a button on a RecipeMap JEI Page to copy the CT script to remove that recipe to the clipboard
    • Fix IconSet changes not working in CraftTweaker
    • Fix rare issues with adding properties to materials in CraftTweaker
  • Fix Fluid Pipes having half the intended transfer rate

  • Fix issues with pipe/cable connections with GT6StylePipesCables OFF

  • Fix power transfer in cables randomly failing

  • Fix Z-Fighting with covers on pipes and cables

  • Fix issues with painting Pipes and Cables

  • Fix rendering and performance issues with the Clipboard

  • Fix Overclock Button not working in some cases

  • Fix machine default color not applying to Machine Casings, Hermetic Casings

  • Fix issues with changing machine default color in-game

  • Fix Item Magnets working in Spectator Mode

  • Fix Coke Oven Hatch being sharable between Coke Ovens

  • Fix crash with Tricorders when scanning dimensions with no fluid veins

  • Fix Creative Energy Emitter tier button not updating from a manually entered voltage

  • Fix issues with UI's staying open after TileEntities are removed

  • Fix Compressor and Forge Hammer recipes sometimes using the wrong amount of items for Blocks (Glowstone, Quartz, etc)

  • Fix Large Boilers burning for too long with fluid fuels

  • Fix circuit overlay in Assembling Machine

  • Fix Block Breaker, Coke Oven Hatch tooltips

  • Fix Large Fluid Cells not showing their fluid capacity in the tooltip

  • Move PGS processing to Centrifuge

  • Fix various issues with Solar Panel covers

  • Remove dustRegular OreDict, as its need is no more with the new Ore Dictionary Filter

  • Fix a few recipe problems (Fish Oil, Ender Pearl dust Mixer using O over N, Propene + Cl conflict, PBI fluid output amount)

  • Add Huge Item and Huge Restrictive Item Pipes

  • Add Fluid Temperature and State tooltips to more places

  • Add Config to automatically remove Furnace smelting recipes for EBF Metals added by other mods (excluding CraftTweaker)

  • Add Advancement for Primitive Pump

  • Rebalance Steel Processing (PBF is slightly slower, as is EBF, drastically reduce Oxygen amount for EBF)

  • Buff Oilsands processing time

  • Fix Beacon recipe with harder recipe configs enabled

  • Add many, many new harder recipes to the harder recipe configs

  • Add many new Vanilla item recycling recipes

  • Change behavior of machine explosions with the config off

  • Internal: Converted MetaPrefix item to use MetaValueItem instead of its own handwoven Map

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