2.0.6
BETA RELEASE
Featured Changes:
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Fluid Pipe Rework
- Fixes all instances of voiding and other random issues
- Fluid pipes can now have a side be "blocked" by shift-right-clicking with a Wrench on the Machine Grid
- Fluids in this new implementation currently slosh like GT5U
- Expect more changes to come to pipes in the coming updates
-
Unlockable Capes
- Capes can now be unlocked via Advancements in-game, and selected using a new Terminal app
- 4 capes are available now, unlocked from various advancements
- Capes can be added by addons or by CraftTweaker (documentation coming soon!)
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Remove item pipe logging spam
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Fix Large Boilers increasing item burn time over time
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Fix Large Turbines not showing the fluid in their Hatches on login
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Cables now act as "fuses" when overvolted, to protect your machines
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Fix amperage averaging for cable burning
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Add a new command
/gt recipecheck
which will look for and inform you of any potential recipe conflicts -
Add new CT method to hide a multiblock preview from JEI
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Fix all recipe conflicts in GT recipes
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Fix treated wood pulp and plank localization
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Misc changes (remove Sodium Ingot, change Platinum Sludge Residue from Electrolyzer to Centrifuge)