Changelog
most likely the last update for a while; the game hasn't had any recent innovations & protocol defs are harder to come by
- more spiral abyss fixes
- finally fixing the year-old bug of elemental energy being taken away without activating an avatar's burst
- bug fixes related to the player's home realm
- bug fixes with enemies (specifically substates)
What's Changed
- Implement abyss defense objective by @longfruit in #2422
- Only deduct energy when elemental burst actually fires by @longfruit in #2424
- Fix tower mob level and hp scaling by @longfruit in #2430
- Fix a typo from "culivation" to "cultivation" in readme EN, zh-CN, zh-TW by @EnderNon in #2431
- fix: NPE related to teapot when player logs in. by @hamusuke0323 in #2429
- Handle mob summon and limbo state by @longfruit in #2432
- Update README_ja-JP.md by @Ign1s-Reiga in #2438
New Contributors
Full Changelog: v1.7.3...v1.7.4