github Grarak/DSVita 0.9.1

latest release: 0.9.2
one month ago
  • Allow palette I/O operations outside of mapped memory (fixes Newer Super Mario Bros. DS)
  • Add option to simulate mic blow in pause menu
  • Implement 3D texture cache
  • Add default 3D upscaling
  • Implement w depth buffering
  • Implement 3D face culling
  • Implement basic 3D shadows
  • Improve HLE compatibility (HLE now works with Pokemon HG/SS, Ni no kuni, Ghost Trick, Yu-Gi-Oh! 5D's World Championship 2011, Ace Attorney Investigations 2, possibly more games)
  • Add more framelimit options (1x, 1.25x, 1.5, 1.75x, 2x, etc.)
  • Add basic custom screen layout creator
  • Add option to hide debug stats

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