github Grarak/DSVita 0.9.0

latest releases: 0.9.2, 0.9.1
4 months ago
  • Generate function for each possible MMIO access
  • Make PS button more responsive
  • Remove unnecessary memory copies in dma
  • Implement hle context switching for divsqrt
  • Implement hle handling of irq
  • Optimize constant loadings
  • Use fs overlay functions for jit invalidation
  • Process 3d polygons/vertices in separate thread
  • Remove double copies from rendering pipeline
  • Switch to usampler in shader to read vram
  • Optimize 3d rendering shader
  • Implement missing bg affine shader
  • Fix blending with 3d bg
  • Initial implemention of display capture
  • Bypass twl sdk CPU synchronization, fixes HLE for Pokemon BW/BW2
  • Implement swap buffers for 3d frames
  • Add option to disable geometry 3d frameskips
  • Improve translucent 3d polygon rendering
  • Display progressbar when compiling shaders
  • Implement 3d lights

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