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Behavior Changes
- Seeds no longer follow
Pickable.flowersAndIngredients. They have their ownPickable.seedssetting, which starts at0, so set it if you boosted seeds before.
Patch Notes
- New
Map.syncPinssetting, which shares map pins through the server. Other players' pins appear faded until you click them, and deleting a pin removes it for everyone. - New
Adrenalinesection, covering adrenaline gain and decay, how much adrenaline trinkets need, and how long their effects last. - New
LootDropsettings for the drop chance of Caller, Vanguard and Protector armor moulds. - New
Windmill.stopAutoFuelOatThresholdsetting, which stops the windmill pulling oats from nearby chests once they hold enough oat flour. - New
Inventorysizes for the Drakkar, Grausten chest, wardrobe and barrel. - New
Gatheringsettings for Timberwood, Petrified Tissue, Obsidian, Ice and Soft Tissue. Pickablenow covers newer pickables, such as Lingonberries, Kale, Poteitr, ore and gemstones, and addsseeds,moltenCoresandfrostCoressettings.- Moose added to
TameableandProcreation. - The Drakkar now shows on the map with
Map.displayCartsAndBoats. - Fixes
Gathering.dropChance, which wasn't doing anything. - Fixes auto-deposit duplicating output when only partially outputting to a chest and the ground.
- Fixes free placement rotation sometimes not working.
- Fixes some
ProcreationandTameableerrors. - Version numbers drop the leading
0. This release is10.4.0.0, matching the10.4.0shown on Thunderstore and Hexium. - Releases no longer include the old
valheim_plus.cfg. The config file is created the first time you start the game or server.
Contributors
- @JF10R -
Map.syncPins. - @Iceskull7 - Moose support, Timberwood and Petrified Tissue gathering, the new container sizes, the armor mould drop chances, and finding the auto-deposit duplication bug.
- @Dirrk -
Windmill.stopAutoFuelOatThreshold.
Install
See INSTALL.md. Will update as needed, so join the discord if you have issues. Also open to PRs updating this.
Troubleshooting
See TROUBLESHOOTING.md. Will update as needed, so join the discord if you have issues. Also open to PRs updating this.
Compatibility
- ✅ -
Valheim 1.0.20 (n-41)+BepInExPack_Valheim 5.4.2351+ValheimPlus 10.4.0.0 - ⛔️ - Anything else
Detailed Patch Notes
Map.syncPins- The server keeps the world's shared pins and saves them, so pins reach players who were never online at the same time and survive restarts.
- A pin from another player arrives faded, using the game's own marking for someone else's pin. Left-click it on the large map to adopt it.
- Deleting a pin removes it for everyone, including players who were offline at the time.
- Shared pin types are the placeable icons, boss, Hildir and memorial pins. Death, spawn and ping markers stay local.
- Reading a cartography table no longer deletes shared pins.
- The server and every client need this version. Players who turn off the game's shared map data won't see shared pins, but they come back when it is turned on again.
AdrenalinegainMultiplierscales every adrenaline gain,decayMultiplierscales how quickly the bar drains,trinketCostMultiplierscales how much adrenaline equipped trinkets need, andsurgeDurationMultiplierscales how long a trinket's effect lasts.- Item tooltips show the adjusted cost and duration.
LootDroparmor mould drop chancescallerMouldDropChanceMultiplier,vanguardMouldDropChanceMultiplierandprotectorMouldDropChanceMultipliereach cover a set's helmet, chest and leg moulds, and stack withlootDropChanceMultiplier.
LootDrop.lootDropChanceMultiplier = -100- Drops with a chance of 30% or less use the game's pseudo-random counter, which still awarded a drop whose chance had been set to 0. Those drops are now removed instead.
Gathering.dropChance- A 2024 change inverted its check, so it skipped the chance-based drops it is meant for, such as muddy scrap piles, and could reduce guaranteed drops instead. It works as described again.
Gathering- New
timberwood,petrifiedTissue,obsidian,iceandsoftTissuesettings. - Each setting's description now names the item as it appears in game.
- New
Pickable- New items in
edibles,materialsandvaluables, and newseeds,moltenCoresandfrostCoressettings. - Seeds, now in
seeds, used to followflowersAndIngredients. Entrails moved toflowersAndIngredients.
- New items in
Inventory- New
drakkarInventory*,graustenChest*,wardrobe*andbarrel*settings. The Drakkar no longer uses the longboat's size.
- New
Windmill.stopAutoFuelOatThreshold- Stops pulling oats once nearby chests hold this much oat flour. Barley and oat seeds are still pulled.
- Auto-deposit
- When a chest could only fit part of a machine's output, the deposited part was also dropped on the ground. Only the remainder is dropped now.
- Auto-fuel
- Machines now look up nearby chests once per update instead of twice, and work out their stop thresholds once instead of once per chest.
- Free placement rotation
- Stopped working whenever V+ re-applied its patches, such as when joining a server or changing a setting.
ProcreationandTameable- Some objects, such as nameable build pieces and modded creatures, have these components without being a creature. They threw errors when loaded or when selected in the build menu.
- Version scheme
- Versions are now
Major.Minor.Patch.0. The fourth part only exists for the game's version format and stays0.
- Versions are now