This is an additional change on top of 0.9.9.15, not an alpha for 0.9.9.15 like conventional naming would suggest. It will eventually get released into the next stable release.
Most Recent Releases
High-Level Notes
- Added the functionality for
enforceModto work again. - Minor bug fixes
Server/Client Compatibility
Since older V+ versions don't have a working enforceMod, setting enforceMod to true on a server running this version will result in all clients needing to have this alpha build or higher (0.9.9.15 alpha7+). Conversely, if the client has this version of the mod, the server must have it as well.
Game File Compatibility
- ✅ -
Valheim ms-0.216.8+BepInExPack_Valheim 5.4.2105+ValheimPlus 0.9.9.15 (alpha7) - ✅ -
Valheim 0.216.8+BepInExPack_Valheim 5.4.2105+ValheimPlus 0.9.9.15 (alpha7) - ✅ -
Valheim 0.216.7+BepInExPack_Valheim 5.4.2105+ValheimPlus 0.9.9.15 (alpha7) - ✅ -
Valheim 0.216.6+BepInExPack_Valheim 5.4.2105+ValheimPlus 0.9.9.15 (alpha7) - ⛔️ - Anything else
Detailed Notes
- V+ now includes the version checking functionality of blaxxun-boop/ServerSync.
enforceModnow controls whether or notVersionCheck'sModRequiredfield is set totrue.- If the server has
enforceMod=true, then it will reject all clients that don't also haveenforceMod=trueand the correct Valheim plus version.
- The title screen V+ version name area is wider, to allow for longer version strings.
ServerSync.dllhas been added to the repository and is woven into theValheimPlus.dllvia Fody.- The project now targets .NET framework version
4.6.2.
Risk
Same risk as previous alpha release
The 0.216.5 Valheim game update contains many changes, I only verified the issues that were obviously broken (would stop the game from running). It is possible that there are other issues that are not as obvious, given the breadth of changes this mod makes to the game. As always, Make backups of your characters and worlds before trying out the PTB. That being said, I did verify I could open a world in single-player mode and generally things worked.