github Grantapher/ValheimPlus 0.9.9.15-alpha6
0.9.9.15 - alpha6 - ONLY COMPATIBLE WITH PTB - New Features

latest releases: 10.4.0.0, 0.10.3.0, 0.10.2.0...
3 years ago

This is an additional change on top of 0.9.9.15, not an alpha for 0.9.9.15 like conventional naming would suggest. It will eventually get released into the next stable release.

Most Recent Releases

Notes

  • Added LootDrop configuration with options to:
    • Increase the loot amount with lootDropAmountMultiplier.
    • Increase the loot chance with lootDropChanceMultiplier.
  • Added feather to the Gathering configuration to increase the amount of feathers dropped by crows/seagals.
  • Added fishing and crossbows to the Skills configuration.
  • Fixed food degradation for Eitr. It will now not degrade, same as food, if Food.disableFoodDegradation is enabled.
  • Added "Smelter" mechanics to the Eitr Refinery in EitrRefinery configuration.
  • Added option to shorten teleport time as much as possible if Player.disableEightSecondTeleport is enabled.
  • Added WispSpawner configuration with options to:
    • Increase max number of wisps with maximumWisps.
    • Allow wisps to spawn during the day with onlySpawnAtNight.
    • Change the wisp respawn interval with wispSpawnIntervalMultiplier.
    • Change the wisp respawn chance with wispSpawnChanceMultiplier.

Compatibility

  • ✅ - Valheim 0.216.8 + BepInExPack_Valheim 5.4.2105 + ValheimPlus 0.9.9.15 (alpha6)
  • ✅ - Valheim 0.216.7 + BepInExPack_Valheim 5.4.2105 + ValheimPlus 0.9.9.15 (alpha6)
  • ✅ - Valheim 0.216.6 + BepInExPack_Valheim 5.4.2105 + ValheimPlus 0.9.9.15 (alpha6)
  • ⛔️ - Anything else

Risk

Same risk as previous alpha release

The 0.216.5 Valheim game update contains many changes, I only verified the issues that were obviously broken (would stop the game from running). It is possible that there are other issues that are not as obvious, given the breadth of changes this mod makes to the game. As always, Make backups of your characters and worlds before trying out the PTB. That being said, I did verify I could open a world in single-player mode and generally things worked.

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