github Grantapher/ValheimPlus 0.10.1.1
0.10.1.1 - Bug Fixes

latest releases: 0.10.2.0, 0.10.1.2
12 days ago

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Patch Notes

  • Fixes Auto Stack deleting items and eventually stopping altogether when more than one player stacks into the same chests.
  • Fixes characters last saved before Valheim 1.0 losing the contents of the inventory rows added by Inventory.playerInventoryRows.
  • Replaces Player.baseUnarmedDamage, which could not be set to leave the game unchanged, with Player.unarmedDamageScale.

Behavior Changes

  • Player.baseUnarmedDamage is replaced by Player.unarmedDamageScale. The old setting replaced unarmed damage outright and reapplied the skill scaling the game already does, so no value of it left the game's own behavior intact. The new setting is a +/- percent modifier that defaults to 0, which changes nothing. 50 gives 50% more unarmed damage, -50 gives half. If you had baseUnarmedDamage set, it no longer does anything and the key can be removed.
  • Auto Stack no longer fills carts and ships. Craft From Chest still uses them as configured by CraftFromChest.allowCraftingFromCarts and allowCraftingFromShips.
  • Auto Stack skips chests another player currently has open, instead of stacking into them. The game does not support two players changing a chest at once.

Install

See INSTALL.md. Will update as needed, so join the discord if you have issues. Also open to PRs updating this.

Troubleshooting

See TROUBLESHOOTING.md. Will update as needed, so join the discord if you have issues. Also open to PRs updating this.

Compatibility

  • ✅ - Valheim 1.0.12 (n-40) + BepInExPack_Valheim 5.4.2350 + ValheimPlus 0.10.1.1
  • ⛔️ - Anything else

Detailed Patch Notes

  • Auto Stack
    • In multiplayer, only one player's game is in charge of a chest at a time, and a chest only keeps what you put in it if you are the one in charge. Auto Stack used to start filling a chest before it was actually in charge of it, so the items left your inventory and the chest threw them away. It now waits its turn first, and leaves a chest alone if its turn never comes.
    • Auto Stack used to ask for one chest's turn at a time, waiting for that chest to answer before asking the next one. If a chest never answered, it waited forever, and Auto Stack quietly stopped working until you restarted the game. It now asks every chest for a turn at once and gives up on the ones that stay quiet for too long.
    • New AutoStack.replyTimeout setting, default 1 second. This is how long Auto Stack waits for a chest to answer, and then how long it waits for its turn with that chest. Nothing is stacked until the waiting is over, and both waits can happen on one press, so a chest that never answers leaves you standing there for up to twice this long before anything moves. Raise it if you play on a laggy server and Auto Stack keeps skipping chests, and lower it if it consistently completes quickly but sometimes has a hiccup.
    • The Stack All message now tells you how many items were moved, how many chests they went into, and how many chests could not be used.

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