- fixed washed out colors on some games with FSR disabled and incorrect screen resolution applied (such as Deep Rock Galactic) -- thanks loathingKernel
- fixed crash in DOOM Eternal on clean prefix due to incorrect screen resolution detection when FSR disabled -- thanks loathingKernel
- Rebased and re-added more accurate screen resolution detection for FSR -- thanks loathingKernel
- imported upstream patch needed for libreVR Revive https://bugs.winehq.org/show_bug.cgi?id=54687
- updated wine bleeding edge