- updated wine to bleeding edge
- updated dxvk to git
- updated vkd3d-proton to git
- updated dxvk-nvapi to latest upstream proton
- pulled in latest upstream proton bleeding edge changes
- added farlight 84 patch update
- VR fix for Beam.NG.Drive added (#106 thanks gamingdoom)
- NVIDIA Reflex implemented (#104 thanks loathingKernel)
protonfixes:
- unified fix for cpu topology workaround (GloriousEggroll/protonfixes#167 thanks Root-Core)
- unified fix for protonaudioconv workaround (GloriousEggroll/protonfixes#168 thanks R1kaB3rN)
- unified fix for xliveless xlive workaround added (GloriousEggroll/protonfixes#170 thanks Root-Core)
- unified fix for esync/fsync enable/disable added (GloriousEggroll/protonfixes#169 thanks R1kaB3rN)
- cutscene audio in BlazBlue Centralfiction workaround added (thanks spifferoo)
- game fix added for Renegade Ops (thanks Root-Core)
- cleanup of deprecated LAA, dxvk-async, and win32 helper functions (thanks R1kaB3rN)
- cutscene audio fix for The Great Ace Attorney Chronicles workaround added (thanks eagleflo)
- game fix added for The Forest (thanks Root-Core)
- updated fix for Super Naughty Maid 2 (thanks R1kaB3rN)