GE-Proton11-8
Changes since GE-Proton11-7.
Component Updates
- Updated Wine bleeding-edge, DXVK, VKD3D-Proton, VKD3D, D7VK, DXVK-NVAPI, DXVK-IGDext, FEX,
lsteamclient, wineopenxr and protonfixes. - Rebased the downstream patch stack and removed patches superseded upstream.
Controllers
- Added automatic PlayStation-to-XInput fallback when Steam Input is disabled, including
appropriate controller identity and button origins for supported games. Native controller
handling and real Steam Input take priority. - Removed most (now obsolete) game-specific Sony fallback overrides; improved compatibility with Grandia I/
II, Lunar, Sky, God of War Ragnarok and Horizon Zero Dawn. - Fixed Diablo IV's startup DualSense detection and added DualSense Edge compatibility.
- Fixed Castlevania Anniversary Collection controller replacement and late connection.
- Improved DS4 speaker audio, Sony controller hotplugging, Death Stranding speaker switching
and Monster Hunter Wilds haptics. Addressed audio initialization races and expensive
controller polling. - Added Switch Pro/compatible controller XInput support and corrected Dynasty Warriors 8
DualSense mappings.
Steam Overlay
- Fixed Guide-button overlay not closing under Wine-Wayland, including Labwc and Warframe.
- Improved overlay cursor ownership and visibility; fixed a Wine-Wayland clipboard-related
World of Warcraft crash.
Wayland and Windowing
- Fixed fullscreen Alt+Tab restoration in Guild Wars Reforged
- Fixed startup/minimize recovery for Deadlock on Niri. Added cross-driver suppression of the
transient minimized-window white rectangle. (#781, [#762]
(#762)) - Improved Battle.net tray-menu rendering, positioning, keyboard focus, cursor handling and
tray recovery. - Fixed Warframe's missing launcher settings dialog and disappearing cursor.
- Fixed Touhou 11's unwanted fixed-window resizing
- Fixed Zenless Zone Zero launcher window being mistaken for a tray menu.
- Improved GNOME direct-scanout compatibility, Vulkan surface opacity metadata and cursor
confinement updates. - Preserved Assassin's Creed DX10 fullscreen mode across Alt+Tab.
Video Playback
- Improved VRChat YouTube, HTTP MP4, HLS, MPEG-TS and RTSP playback, including URL
compatibility, playlists, seeking, pause/resume, audio synchronization and periodic
streaming stalls. - Enabled AV1 decoding through dav1d.
- Fixed Resident Evil 4 video corruption and improved intro playback performance
- Fixed WUCHANG skill-preview videos. ([#775](https://github.com/GloriousEggroll/proton-ge-custom/
issues/775), #787) - Added playback fixes for Borderlands 3, Saku Saku, Fairy Fencer F Advent Dark Force,
SHUFFLE! Essence+, Hatsumira, Colin McRae Rally 3 and One Piece: Pirate Warriors 4. - Fixed interrupted music in T4C Neerya and an audio-sample memory leak affecting Apple
Jack. - Fixed Way of the Samurai 4 movie-skipping crashes.
- Improved King of Fighters XIII and Taito Type X2 movie compatibility, added DirectDraw
video-overlay emulation, and fixed a seeking deadlock affecting SNK Heroines.
Rendering and HDR
- Added reported-working StarCraft II GPU-hang workaround. ([#790](https://github.com/
/issues/790)) - Fixed Meridian: New World's dark lighting and scrolling flicker through Wine-Mono/FNA
stencil-state fixes. - Fixed Le Mans Ultimate initialization and HUD/text rendering through Direct2D
improvements. (#777) - Enabled Warframe's DX11 HDR detection and added SDR fallback when HDR is requested but
unavailable on the output.
Protonfixes
- Project Torque: corrected .NET dependencies and disabled Xalia to prevent startup
problems. - The Witcher 3: hid Wine exports to restore graphics features disabled by the game's Wine
detection. - Added or updated fixes for A Way Out, Way of the Samurai 4, Ceville, Kanvas Launcher and
the original Call of Duty's non-Steam release. - Updated the UMU database and fixed the unzip dependency URL.
Other Changes
- Added opt-in Bluetooth LE support for applications such as Zwift and Rouvy using
PROTON_ENABLE_WINEBTH=1. - Fixed unsafe timing-source selection, process-exit hangs, Richard Burns Rally's exit
crash, and serial-port probing that disrupted Sinden lightguns. - Added SHA-256 certificate-property support for MTA and corrected incomplete TLS-record
handling. - Restored ARM64 DXVK-NVAPI builds, enabled FEX disk caching by default, and updated
upstream game/launcher compatibility fixes. - Expanded controller documentation and replaced obsolete RDNA3-specific FSR4 guidance with
PROTON_FSR4_UPGRADE.