GE-Proton11-11
Hotfix Release
Changes since GE-Proton11-10.
Video Playback
- Fixed games freezing when a video is skipped or closed while MPEG-1 audio is playing through
DirectShow (deadlock in the MPEG audio decoder, a regression since GE-Proton11-8)
(#865). - Fixed MPEG-1 videos played through AMStream showing upside down (a regression since GE-Proton11-1)
(#863). - Fixed heap corruption and crashes from video frames that are converted or scaled, e.g. Target Bravo:
Operation G.H.O.S.T. crashing when entering stage select
(#864, thanks @aderumier).
Rendering and HDR
- Fixed Easy Anti-Cheat kicking Star Citizen with "Violation 8 - Untrusted system file"
(StarCitizen_Launcher.exe, error 30033) since GE-Proton11-7. The same issue affects Hunt: Showdown
(hunt.exe) when launched outside Steam. VKD3D-Proton no longer reads the parent process's executable
to detect Unreal Engine games (#858,
vkd3d-proton#3348). - Removed the Star Citizen native AMD AGS override added in GE-Proton11-10. It was not the cause of the
EAC violation. - Space Marine 2 was also reported broken in 11-10, but worked when tested with the above mentioned changes.
Protonfixes
- Star Citizen: install .NET 4.8 for the new RSI Launcher.
- Windows version fixes (
win10,win7, etc.) are now re-applied when a later winetricks install
changes the Windows version. Previously a failed or partial .NET install could leave a prefix on
Windows XP. - Added fixes for the BepInEx, MelonLoader and FrostyModManager mod loaders.
- Call of Duty (2003): fixed the game fix not running.
- Ceville: respect
PROTON_USE_XALIAif it is already set. - Removed the unused
amdxcffx64winetricks verb and updated the umu database.