-Grand Theft Auto V fixed. Able to run again. No launch options necessary, winedebug disabled via protonfixes which allows multiplayer to work
-Halo MCC login fixed, allows single player to be played
-DXVK Async has been completely removed. After some discussion after the last release, the author of dxvk, who was also the author of the original async patch has stated it is outdated, and requested it not be used so that to prevent confusion in bug reports and make debugging and fixing things within dxvk easier in the future. This allows bug reports using proton-ge to be more acceptable in terms of DXVK graphical debugging
-PROTON_NO_D3D11,PROTON_NO_D3D10,PROTON_NO_D9VK options have all been removed, because the option PROTON_USE_WINED3D does the same thing for all 3 of these options.
-Proton's gamepad additions patchset has been disabled for the time being, and staging's dinput patches have been re-enabled. I've been informed currently wine-staging handles gamepads a bit better than proton's gamepad additions, so I'll need more feedback on this change.
-FAudio, dxvk, d9vk, vkd3d updated
-FAudio's updates have some additional work regarding xWMA audio format, which is used in warframe. This may allow for less frequent audio crashes, if any.
Known Issues:
-There seems to be a small pre-existing issue with alt-tabbing out of GTA 5 that forces the player on character select/record video. you can just hit f1 to toggle video recording to continue playing.