github Genesis-Embodied-AI/genesis-world v1.2.2

4 hours ago

This release introduces a rich family of realistic yet high-throughput tactile sensors that are suitable for training dexterous policy via RL. Besides, non-convex collision detection is now more robust than ever, with comparable performance (speed and accuracy) to convex decomposition. Notably, spurious deep contacts and thin-shell tunneling has been fixed. Finally, enabling 'noslip' post-processing step should now incur less than 20% slowdown for all backends.

many objects non-convex collision

New Features

  • Add noise options for tactile sensors: hysteresis, dead taxels, probe gain (@Milotrince) (#2813)

Breaking changes

Miscellaneous

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