This minor release introduces morph pose offset to finally provide a viable solution to the long-lasting inconstency of spatial accessors related to non-standard mesh axes conventions (0.3.13) and inertia alignment (0.4.4). Besides, fixed-size buffers are now sized more tightly to significantly reduce the default memory footprint.
Breaking changes
New Features
- Add pruning-aware sizing of contact constraint buffers using 'max_contacts' option. (@duburcqa) (#2928)
Bug Fixes
- Fix island support in rigid body solver. (@duburcqa) (#2930)
- Fix serialized batched simulation on CPU scaling sub-linearly. (@duburcqa) (#2929)