github GTTeancum/OpenSpideyPS1 sm1-v1.1
Spider-Man 1.1

latest release: sm2-v1.1
3 hours ago

Spider-Man 1.1

Included

  • 92 external suits, with per-suit attribution and metadata.
  • Expanded costume selection and preserved-rig suit support.
  • Cumulative rendering, animation, web alignment, timing and audio repairs.
  • Retry and Pause rendering repairs.
  • Self-contained Windows x64 executable; no separate runtime installation.
  • Repaired Venom disappearance and chase-meter splitting during HUD transitions.

Installation

  1. Extract the ZIP to a writable folder. Do not launch from inside the ZIP.
  2. Keep mods and licenses beside SpiderMan.exe.
  3. Launch SpiderMan.exe and select your own USA PlayStation CUE/BIN or ISO for this game.
  4. Let first-run setup install the disc data. Raw CUE/BIN dumps preserve XA audio/video.
  5. Select costumes from SPECIAL > COSTUME VIEWER.

Back up existing saves and settings before upgrading. For a clean upgrade, extract
to a new folder; merging over 1.0 can leave obsolete suit directories behind.
Retail disc images, extracted retail data, saves and local settings are not included.
Runtime dependencies and built-in replacement assets are embedded in the executable.
Author credits remain in the suit metadata and accompanying files.

Verification and Limits

Archive contents are SHA256-verified against the approved staged payload.
Targeted native gameplay and rendering regressions passed; complete playthroughs
and every hardware configuration are not certified. Packaging does not constitute
a new clean-install gameplay test. See release-manifest.json for the file inventory.

Known visual limitation: the separate left-side web HUD can still separate briefly during HUD transitions. The Chase Venom meter fix does not address that artifact.

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