Driver installation instruction
2019-12-19 update
New feature and improvement
- Enable VK_KHR_shader_float_controls extension
- Enable VK_KHR_separate_depth_stencil_layouts extension
- Enable VertexAttributeInstanceRateZeroDivisor
- Remove a workaround for the issue that Elite Dangerous game is too bright
- Update the api version to 1.1.129
Issue fix
- Performance drop issue of vkmark and vkcube when flip is enabled
- Crash triggered by Sparse bind + timeline semaphores