github GMPranav/pop-snf-reignited v1.2

4 hours ago

Rebranding & Presentation

  • Renamed to "Reignited": Renamed game binary to PoPSnF_Reignited.exe across all build scripts, launchers, and documentation.
  • Custom Trajan Subtitle Logo: Title screen and launcher now feature a high-resolution, custom-styled "REIGNITED" banner cleanly overlapping the title flame.
  • Windows Application Icon & Metadata: Embedded multi-resolution icon (16×16 to 256×256 with transparent rounded corners) and official version metadata into both PoPSnF_Reignited.exe and PoPSnF_Launcher.exe.

Filesystem & Engine Cleanliness

  • In-Memory Virtual Temp Files: Store definitions (~temp*.xkv) are now generated and parsed directly in RAM via an in-memory VFS—zero temporary files are written to disk.
  • Android Artifact Elimination: Intercepted and nulled .nomedia file creation.
  • Legacy Debris Purge: Automatic cleanup on startup sweeps away any stray files left by previous versions.

Soft-Mods System & Clean UI

  • Non-Destructive Scene Graph Modding: Added runtime soft-mod engine targeting ShiVa UI hierarchies without modifying game archives.
  • Clean Main Menu: Stripped intrusive mobile clutter (social buttons, mobile store prompts, and review dialogs) for a clean, premium PC experience.
  • HUD Modernization: Cleaned up in-game HUD indicators and removed leftover touch-screen elements.

Performance & Engine Fixes

  • Frame Pacing & VSync Modes: Refined swapchain presentation delays and DWM composition synchronization for tear-free, stutter-free playback.
  • JIT Host Hardening: Enhanced Dynarmic translation cache stability and optimized guest heap limits.
  • Launcher Modernization: Integrated embedded logo assets and fixed asset precedence order.

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