github GDRETools/gdsdecomp v2.0.0-beta.3

pre-release20 hours ago

What's Changed

  • Build C# project after decompiling by @korbykob in #326
    • This is done to avoid the editor mangling scenes if the user saves a scene before running build
    • This requires the dotnet sdk to be installed, and this can be turned off in settings
  • C# fixes:
    • Remove compiler-generated attributes on classes/functions
    • Add configuration option to force C# language level to decompile to
  • Add support for recovering images from fonts generated by an image
  • Fix segfault when closing

New Contributors

Full Changelog: v2.0.0-beta.2...v2.0.0-beta.3

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