What's Changed
- Build C# project after decompiling by @korbykob in #326
- This is done to avoid the editor mangling scenes if the user saves a scene before running
build
- This requires the dotnet sdk to be installed, and this can be turned off in settings
- This is done to avoid the editor mangling scenes if the user saves a scene before running
- C# fixes:
- Remove compiler-generated attributes on classes/functions
- Add configuration option to force C# language level to decompile to
- Add support for recovering images from fonts generated by an image
- Fix segfault when closing
New Contributors
Full Changelog: v2.0.0-beta.2...v2.0.0-beta.3