This release has many jokers that have been added and made functional by our team.
What's Changed
- Fixed blind bottom of rect overwrite on skip bug by @MeirGavish in #36
- Fix for blind requirement overflow on 4 digits by @MeirGavish in #37
- Fixed screenblock overflow bug and once again merged up/down version of POP_MENU_ANIM_RECT by @MeirGavish in #38
- Fixed a bug in text overflow case for update_text_rect_to_right_align_num() by @MeirGavish in #43
- Basic joker implementation by @cellos51 in #44
- Added truncating of numbers by @TheBreadPerson in #46
- Moved the round end blind sprite and score a bit to the left so they look better for 4 digits by @MeirGavish in #47
- Sprite vram optimizations by @cellos51 in #48
- Temporarily Revert "Sprite vram optimizations" by @MeirGavish in #50
- Fixed sprite vram optimizations by @cellos51 in #53
- Created a CI Build Test using Github Actions by @MeirGavish in #58
- Renamed functions updating the display values from set_score, set_money etc... by @MeirGavish in #60
- Moved the PLAY text of the PLAY HAND button one pixel down so it is separated from the button highlight by @MeirGavish in #61
- Added flag to Makefile to treat warnings as errors by @MeirGavish in #62
- Extracted JokerObject and CardObject common functionalities to SpriteObject, removing duplicate code and dangerous casts. by @MeirGavish in #63
- Fixed a bug where selecting discard with 0 discards would toggle card select by @MeirGavish in #66
- (Needs Art) Refactor jokers to use struct and function pointer for joker effects by @theturtlemafia in #64
- Added dynamic palette loading for jokers and added new joker designs by @GreenNinja2525 by @MeirGavish in #70
- Jokers 6-16, Refactor hand-type detection by @theturtlemafia in #68
- B button now deselects all selected cards by @MeirGavish in #71
- Audio refactors by @MeirGavish in #72
- Adds XMult, Joker Stencil and Misprint by @theturtlemafia in #73
- Moved the price of shop items below the item so it is not obstructed when the card is raised on highlight by @MeirGavish in #76
- Fixed bug where shop price would continue displaying after the item was purchased by @MeirGavish in #77
- Updated joker palette swapping system to reuse palettes when jokers are removed by @MeirGavish in #78
- Added -g compile flag to allow debug symbols for IDE debugging by @MeirGavish in #79
- Update README.md by @MeirGavish in #81
- Changed Clubs corner symbol to improve card readability by @MeirGavish in #82
- Jokers with graphics by @MeirGavish in #83
- Added Joker art updates by @GreenNinja2525 with some minor tweaks by @MeirGavish in #84
- Fix "A" in Zany and Wily Joker for consistency by @GreenNinja2525 in #85
- Switching to a boss blind now changes the background palette by @cellos51 in #75
- Complete refactor of naming conventions for memcpy by @TheBreadPerson in #86
- Revert "Fix "A" in Zany and Wily Joker for consistency" due to messing of palette data by @MeirGavish in #87
- Card corner fixes by @MeirGavish in #89
- Joker pooling + Shop code refactor by @MeirGavish in #92
- Optimized affine background HBLANK effect by @MeirGavish in #96
- Removed all uses of float for optimization by @MeirGavish in #97
- Selection Grid System by @MeirGavish in #101
- Joker Selling by @MeirGavish in #102
- Adds walkie-talkie, fibonnaci, banner, mystic summit, blackboard by @theturtlemafia in #74
- Game over screen by @MeirGavish in #105
- Update Blue Joker and Fix Greedy Joker's Outline by @GreenNinja2525 in #106
- Added art for Scary Face and Smiley Face by @GreenNinja2525 and enabled them in code by @MeirGavish in #108
- Additional change for Blue Joker by @MeirGavish in #107
- README.md Rework with Custom Badges by @GreenNinja2525 in #109
- Main menu and splash screen by @cellos51 in #93
- HBlank based visual effects for affine background by @cellos51 in #91
- Small refactor for the joker lists to have wrapping functions to add and remove jokers by @MeirGavish in #111
- Revise Build Instructions by @GreenNinja2525 in #112
New Contributors
- @cellos51 made their first contribution in #44
- @TheBreadPerson made their first contribution in #46
- @theturtlemafia made their first contribution in #64
Full Changelog: itemless...jokers