github FulGerNet/rePOP reSOTv0.5.0
reSOT v0.5.0

3 days ago

reSOT v0.5.0
European Xbox ROM support is finally here, together with German and Italian. The PAL European retail disc is now recognised by the Windows and Android launchers, and its files can be installed directly from ISO without replacing default.xbe or moving movies between folders.

Windows demo and retail executables and the Android APK are version 0.5.0 (Android versionCode 15). As always, you need your own Xbox game files.
European ROM support

  • European retail disc recognised on Windows and Android. Install your EU ISO through the launcher and use Start Game. No manual XBE replacement is needed.
  • Fixed the European disc’s “dirty or damaged” startup error. The EU disc stores its movies inside VIDEO/30fps and VIDEO/25fps. reSOT now finds them automatically while keeping support for the USA disc’s original paths.
  • Original disc files stay untouched. Both platforms use the checked NTSC runtime with the European disc’s assets.
  • Windows remembers your chosen installation. A selected or remembered EU folder is no longer replaced by an automatically detected USA installation.
    Languages
  • German and Italian added to reSOT Options → Language. The retail game now offers English, French, Spanish, Deutsch and Italiano on Windows and Android.
  • All five languages stay available in the settings on either disc. German and Italian remain selectable even when using the USA ROM.
  • English fallback when language data is missing. If the installed disc does not contain the German or Italian sound banks, the game uses English for that run while keeping your selected preference.
  • Language changes apply at the next start. Your choice is saved immediately in resot-options.ini.
  • The demo continues to use English.
    Windows cursor
  • New light-halo pointer. The Windows launcher, native game menus and F7 options now use a luminous cursor derived from the game’s own light effect. The pointer remains hidden during camera control.
    Validation
  • Windows demo and retail builds, the Android release build, shader checks and loader/language preference tests passed.
  • European startup, movies, menus and an existing cave-area save were checked on Windows.
  • The Italian menu was confirmed in game. German startup loaded its language banks and rendered the initial Prince scene.
  • The USA disc was checked with Italian selected: it correctly used English without clearing the preference.
    Known limits
  • Android was built and its embedded runtime verified, but this release has not yet been tested on a device.
  • A full playthrough with the European ROM remains to be completed.
  • German and Italian dialogue, subtitles, movies and gameplay have not been checked throughout the entire game.
  • Android accepts the known USA and European retail executable revisions; other XBE revisions remain unsupported.
  • In the retail Magic Fountain teleport, the fade to black does not appear and the camera stays at the bridge entrance until the view is changed.

Full Changelog: reSOTv0.4.4...reSOTv0.5.0

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