github FrankBarretta/LSFG-Android 0.1.2
LSFG-Android - 0.1.2

one month ago

LSFG Android Application v0.1.2

This update brings major Vulkan compatibility improvements, stability fixes, and rendering optimizations across both the Android frontend and LSFG Vulkan backend.

Highlights

  • Fixed multiple Vulkan WSI / swapchain initialization issues
  • Resolved black screen problems affecting several Adreno devices
  • Improved compatibility with Snapdragon GPUs
  • Added/improved support for Mali GPUs
  • Reduced silent crashes and SIGSEGV initialization failures
  • Improved Vulkan backend stability and synchronization handling
  • Optimized image transfer and rendering paths
  • Reduced CPU overhead in several rendering scenarios
  • Improved frame pacing and overall smoothness
  • General cleanup and internal stability improvements

Device Testing

This release has been tested across multiple Android devices and GPU vendors by both contributors and community testers, with no known regressions reported so far.

Special Thanks

Special thanks to:

for contributing fixes, testing, debugging, and helping improve compatibility across multiple GPU vendors and devices.

Additional thanks to everyone who tested the application and to the entire LSFG-Android Discord community for the continuous feedback, bug reports, and support throughout development.

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