github FlagBrew/PKSM 10.4.2
PKSM 10.4.2

4 hours ago

What's new

  • Fixed: PKSM failing to start with error 0xC8804464 or std::bad_alloc, even after a clean reinstall (fix #1581, fix #1597)
    • Both were caused by a corrupted PKSM extdata, which is not removed when PKSM is uninstalled or reinstalled
    • PKSM now detects it on boot and asks whether to reset it. Storage banks kept in the extdata will be lost, as they were already unreadable
  • Fixed: the additional assets download failing with error 0xFFFFFE6D on some consoles (fix #1586)
    • When the main CDN turns your console away, PKSM now falls back to a mirror on GitHub. Downloaded assets are still verified before being used
  • Fixed: extra saves added or removed not being remembered after restarting PKSM, unless an unrelated setting was changed as well (fix #1594)
  • Fixed: Gen 1/2/3 items turning into a different item or disappearing when edited in the bag, Gen 3 HMs included
  • Fixed: Gen 1 bags showing leftover items that had already been tossed
  • Fixed: items losing their marks, such as new and favourite, when the bag is edited in Gen 7
  • Fixed: editing the bag leaving stale data behind in the slots of Sword/Shield
  • Fixed: item lists drifting from what the games actually accept
    • Sword/Shield now include the Crown Tundra key items (Reins of Unity, Legendary Clues, Crown Pass and more), Galarica Wreath, Dynite Ore and Ability Patch, and no longer list duplicates
    • Emerald, FireRed/LeafGreen and Omega Ruby/Alpha Sapphire no longer list key items from other games, and X/Y now include the Poké Flute
  • Fixed: the swarms script now shows the right swarms for HeartGold or SoulSilver, instead of listing both games' at once
  • Fixed: the inject-bank-to-dex script always failing with "Impossible Ball" on Gen 3 saves (fix PKSM-Scripts #65)
  • All submodules and build dependencies updated to latest release
  • General system stability improvements to enhance the user's experience

Thanking @Omar-Kay for the contributions to PKSM-Core and @SpiredMoth for the contributions to PKSM-Scripts.


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