github Filoppi/Luma-Framework latest-722
Release (Build 722)

one hour ago

The current version of all Luma mods (based on latest commit).

Installation instructions:

  • Extract all the files directly in the game main executable folder (replace the previous ones if you are updating)
  • If you already had a ReShade installation (dxgi.dll) overwrite it unless it's the same version. If you have other mods that used the dxgi.dll file, find a way to proxy them
  • Boot the game
  • Press home to bring out the ReShade and Luma menus (if they don't appear, ReShade or Luma failed to install or run)
  • Customize the settings if you'd like, the defaults are already good and pick up on your display calibration
  • (Linux only) install msvcrt40 and vcrun2022 using protontricks

Note that not all mods here are playable, some are work in progress. Consult the wiki mod list for their state, or ask in "HDR Den" discord for more information.
Note that some mods here might not be complete, like "Prey", which misses (optional) data for the rest of the mod, these should be downloaded from Nexus.
"Test" mods are made to be tested and have tools to investigate what's going on, and help the developers gather information.
The "Generic" mod will work in many games out of the box, especially if you pair it with a separate Auto HDR upgrade method.
Proton should be fully compatible out of the box.


Last commit: MegaMix: fix/tune prev, and cleanup (#221)

  • MegaMix: fix/tune prev, and cleanup

MegaMix: minor fixes to prev commit

MegaMix: UI slider fix

MegaMix: CUSTOM_SDR_1

MegaMix: sRGB output

MegaMix: HDR10

MegaMix: RenoDX_ColorGrade after UI option

MegaMix: fixed midgray change nans & ui typos

MegaMix: DoF waits for 2nd pass (or more)

MegaMix: PS4 gamma tooltip

MegaMix: FrameBlendRatio

MegaMix: frame blend 100% like PS4

MegaMix: bloom array size

MegaMix: Fixed toon bg sprites

MegaMix: cleanup

MegaMix: bloom overhaul tune & fix

MegaMix: bloom overhauled

MegaMix: SeparateUIBrightness + use_os_reference_white_level

MegaMix: LUTBiasCached

MegaMix: LUTBuilderScan

MegaMix: merged branches (bloom, xegtao, sss, gamma, frame blend, dof, spot light shadows)

  • MegaMix: fixed dumb readme crash

  • MegaMix: removed SWAPCHAIN_SKIPALL

  • MegaMix: SSS IsModEnabled()

  • MegaMix: boosted highlights sat to better match vanilla SDR

  • MegaMix: 4 tap blur shader

  • MegaMix: Removed LUTBiased headroom thing

  • MegaMix: safety for CorrectPerChannelTonemapHiglightsDesaturation() usage

  • MegaMix: HDR10 PUBLISHING

  • MegaMix: cleaned defines

  • MegaMix: CUSTOM_HDRTONEMAPONSDR

  • MegaMix: typo

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