github Filoppi/Luma-Framework latest-101
Release (Build 101)

latest releases: latest-343, latest-339, latest-337...
6 months ago

The current version of all Luma mods (based on latest commit).
Extract all the files in the same folder where ReShade is installed (the latest version of it, with Addons support, you don't need anything else, no ReShade effects needed etc).
"Test" mods are made to be tested and have tools to investigate what's going on, and help the developers gather information.
Note that some mods here might not be complete, like "Prey", which misses (optional) data for the rest of the mod.


Last commit: Hollow Knight Silksong:

  • Added a minor saturation boost to go into HDR colors
  • AutoHDR should apply to more videos now
  • Exposed options to disable LUT color grading etc
  • Added full screenspace dithering (on by default but optional)
  • Fix HDR display peak white not saving over reboots
  • Fix crash on exit
  • Tweak Luma SDR tonemapper look
  • Possibly made the SDR vanilla look more reliable (clipping bloom, yet to be proven)

Other:

  • Fixed BioShock Infinite to run on Steam
  • Improved shaders list view, they display more info and actions now
  • Removed WIP stuff from Deus Ex
  • Fixed AutoHDR having an overly bright peak
  • Added a new function to do approximate gamut mapping

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