Fixes:
- On the Mods tab, mods that exist inside zip/crf files were not displayed if their paths began with .\ or ..\ (relative "this directory" or "parent directory" markers).
- On the Mods tab, the Enable and Disable buttons didn't expand to fit longer text.
- In the Import windows for FMSel and NewDarkLoader, the OK and Cancel buttons resized to the right (off-window) instead of to the left.
- In the original game settings/mods window, the OK and Cancel buttons didn't expand to fit longer text.
- Logging now won't duplicate exception information in the log file.