github FelipePrado0/gow3_pc windows-v2.1.6-pr84-test1
Test build 2.1.6-pr84-test1: game clock, CPU check, hidden cursor

pre-release2 hours ago

Test build, not a release. Built from branch worktree-simple-bug-fixes (PR #84, commit 252a279) on top of 2.1.6. Three small fixes; everything else is 2.1.6, including the patch support (the 2.1.7-test1 signature patches are not in this build). The launcher still shows v2.1.6 and will not offer this build as an update.

What it changes

  • Game clock (#42): sceKernelReadTsc returned the raw per-core TSC. On hosts whose cores disagree (3.9 s apart on a Xeon E5-2680 v4) the game jumped in time and ran fast whenever a thread moved to another core. The game's clock is now the process clock (QPC), the same on every core.
  • CPU check (#33, #66): the game's own code needs the PS4's instruction sets (MOVBE, F16C, BMI1, LZCNT among them). On a CPU without them (Sandy Bridge, Ivy Bridge and older) the port used to close with an illegal instruction inside libc.prx; it now stops at start with a clear line in the log: STOP: this CPU lacks instruction sets the game's code uses: .... It does not make the game run on those CPUs.
  • Mouse cursor (#71): the Windows cursor is hidden while it is over the game window, in windowed, borderless and fullscreen modes. The in-game menu (Insert, or R3 + L2) still shows its own cursor.

How to test

  1. Extract the zip into a new folder, keep your current folder. Choose the game folder again in the launcher (or copy your user folder over for saves and settings).
  2. Start the game as usual and report in the issue for your case:
    • #42 (game runs fast, Xeon or other multi-socket/old-TSC CPU): without the gow3-fix patch applied, 60 FPS, play a few minutes: the speed must be normal. If it still runs fast, attach user\last_run.log.
    • #33 / #66 (closes at start on an old Xeon): open the Log page in the launcher: it must now show the STOP: this CPU lacks ... line naming the missing instruction sets. Paste that line.
    • #71 (cursor visible): the cursor must disappear over the game in all three display modes and come back when the menu opens.

Em português

Build de teste, não é uma versão nova. Três correções sobre a 2.1.6 (sem os patches por assinatura da 2.1.7-test1): relógio do jogo pelo relógio do processo (#42, jogo acelerado em Xeon com TSC diferente por núcleo), checagem de CPU na abertura com a linha STOP: this CPU lacks ... no log em vez de fechar sem aviso (#33, #66; não faz o jogo rodar nessas CPUs) e cursor do mouse escondido sobre o jogo (#71). Extraia em uma pasta nova, escolha a pasta do jogo de novo e responda na issue do seu caso: #42, a velocidade a 60 FPS deve ficar normal sem o patch do gow3-fix; #33/#66, cole a linha STOP: da aba Log; #71, o cursor some nos três modos de tela e volta com o menu aberto.

You still need your own God of War III Remastered game files. No game files are included.

sha256 of gow3-windows.zip: a1495a021094b2e94d4e63fb5aa294bde581226973f685883a7850356adf3a39

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