New Features:
Fixes:
- Prevent binding a texture at the same time that it is being used as a render target
- SDL2_FNAPlatform: GraphicsAdapter.Adapters should be rebuilt on any display change
- GraphicsDevice: Fix SetRenderTargets(null) not passing RenderTargetUsage
- Harden SoundEffect.FromStream for incomplete WAV chunks
Thanks to our GitHub Sponsors, including...
Super Sponsors:
Sponsors: