New Features:
- FNA now officially supports iOS and tvOS
- The
VPOS
HLSL shader semantic is now supported - Update to FAudio 19.08
Fixes:
- Sampler modifications are now tracked with a fixed-size bool array, rather than a Queue
- Effect.Clone() now copies the texture values for each EffectParameter
- Added missing generic type forwards to XNA ABI compatibility libraries
- Paused SoundEffectInstances now resume when Play() is called