New Features:
- Add FNA_OPENGL_FORCE_COMPATIBILITY_PROFILE environment variable
Fixes:
- Various fixes for BRUTE support
- Allow .NET 4.0 projects to reference FNA.Core
- OpenGLDevice: Fix GL_LUMINANCE support for ES3 contexts
- RenderTarget2D/RenderTargetCube: Supported SurfaceFormat list is now more explicit
- VideoPlayer: Set the YUV texture data before pushing GL state, slightly optimizes call stream
- GraphicsAdapter: CurrentDisplayMode now queries the FNAPlatform for each request, not just on startup
- SDL2_FNAPlatform:
- GetIconName now uses TitleLocation.Path to look for images
- ClientSizeChanged events now fire even without AllowUserResizing, per XNA behavior
- Experimental platforms no longer require AssemblyCompany to generate the storage root
- This changes the folder layout for Storage, but only on platforms that have not shipped yet