New Features:
- SDL2_FNAPlatform: Full support for global mouse state, rather than just window mouse state
- SDL2_GameWindow: Full support for AllowUserResizing via SDL_SetWindowResizable
- FNA_WORKAROUND_WINDOW_RESIZABLE is expected to be removed for SDL 2.0.5.
Fixes:
- Effect:
- More verbose error reporting on failure to parse effects
- Fix a crash on failure to compile effects
- SpriteBatch:
- Various microoptimizations and GC performance improvements
- Fix a crash on invalid SpriteEffects parameter inputs
- Design: Fix list separator strings
- SDL2_FNAPlatform: Fix scaled SaveAsPng results being completely transparent
- DrawableGameComponent: Dispose is now explicitly overloaded, per XNA4 spec
Special thanks to our Patrons, including...