New Features:
- Effect: 2x2 Matrix parameter support
- IGLDevice/IALDevice: Rewrote internal FNA platform APIs to use pointers rather than templates
- This will make new backends easier to write, but should not be apparent otherwise.
Fixes:
- SDL2_FNAPlatform: GamePad data is now loaded as soon as SDL inits
- PackedVector: Rewrote basically the whole namespace for XNA accuracy fixes
- TextureCollection: Check for disposed textures (DEBUG mode only)
- XACT: Rewrote NumCueInstances tracking to improve instance limiting accuracy
- Song:
- Fix ObjectDisposedException on MediaPlayer.Play for inactive songs
- Fix list of supported file extensions (should be .ogg and .oga)
- VideoPlayer: Fix disposing when Videos are never played
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