New features and improvements
- Ghost Sync mode is now available directly in the Options menu
- Changed the background of the mod details window to a dark one, for better readability
- Added a more Mania-accurate rotation implementation to "Character Rotation" in the options
- Knuckles' AIZ intro now uses the correct critters for AIZ
- With infinite lives option active, 1-up bubbles in bonus stages are replaced with rings now
Bug fixes
- Fix for an issue in frame timing that could lead to a random stuttering frame rate
- Fixed wrong placement of the character if bubble-bouncing onto the HCZ hand launcher
- Fixes for competition mode items
- Fix for wrong final time in Time Attack if the game got paused in the run
- Fix for a layering issue of the ghosts in Ghost Sync mode
- Plus a few more smaller bug fixes in the game scripts
- Stability fixes for networking
Modding
- Added a new way of rendering sprites in script ("Renderer.addSpriteHandle" and the various SpriteHandle methods)
- Also for sprite rendering, added several blend modes and more flexible support for tint & added colors
- Lots of base script refinements, e.g. added comments and more proper function names
- Added support for changing the "DATA SELECT" text by adding a sprite with the key "dataselect_text"
Hotfix v23.03.25.1 addresses a regression: When applying mods, the order got reversed in v23.03.25.0
Download: sonic3air_game.zip