Includes everything from the previous test builds, plus a few new fixes and features:
- Added a reduced version of the Options menu to the in-game Pause screen
- Replaced the static main menu background with an animated (and moddable) one
- For the highest anti-flicker setting, reduced intensities of Hyper Sonic screen flash and screen shake effects
- Allowing for extended camera & camera outrun in Time Attack
- Fix for positioning of Death Egg in SSZ end cutscene, which didn't work in all level layout settings
- Fix for a regression of the background blur effect in Time Attack results screen
- Fix for PS4 controller LED color when playing as Sonic & Tails
- Several fixes in scripts and documentation - thanks especially to Vinegar, Lave slime and Dynamic Lemons
- Connection to game server is now only established when actually needed (for Update Check or Ghost Sync)
- Smaller performance optimizations for rendering
- Improvements for frame interpolation (though it's still far from final)
- And as always a bunch of other smaller changes, see the individual commits for details
Edit: There's a known regression in the transition from title screen to main menu - a glitch in the music. That will get fixed for the next version.