[1.3.0.0] - 2019-01-31
Added
- Several A2 Vehicles ported into Epoch
- === LandVehicles ===
- A2_Golf_EPOCH
- A2_HMMWV_EPOCH
- A2_HMMWV_load_EPOCH
- A2_Lada_EPOCH
- A2_SUV_EPOCH
- A2_SUV_load_EPOCH
- A2_SUV_armed_EPOCH (not finished)
- A2_UAZ_EPOCH
- A2_UAZ_Open_EPOCH
- A2_Ural_EPOCH
- A2_Vodnik_EPOCH
- A2_Volha_EPOCH
- === AirVehicles ===
- a2_mi8_EPOCH
- a2_ch47f_EPOCH
- a2_ch47f_armed_EPOCH
- a2_ch47f_armed_plus_EPOCH
- uh1h_armed_EPOCH
- uh1h_armed_plus_EPOCH
- A lower Pawnee variant
- C_Heli_Light_01_armed_EPOCH
- C_Heli_Light_01_armed_plus_EPOCH
- === LandVehicles ===
- Several A2 Weapons ported into Epoch
- a2_ak47s_gold_EPOCH Mass: 150
- a2_AK107_EPOCH Mass: 200
- a2_bizon_epoch Mass: 100
- a2_dmr_epoch Mass: 250
- a2_dmr_epoch_scoped Mass: 250
- a2_fnfal_epoch Mass: 200
- a2_G36_C_epoch Mass: 150
- a2_Mg36_epoch Mass: 150
- a2_leeenfield_epoch Mass: 150
- a2_m110_epoch Mass: 150
- a2_mk16_epoch Mass: 150
- a2_mk17_epoch Mass: 180
- a2_svd_epoch Mass: 200
- a2_VSS_vintorez_epoch Mass: 150
- a2_aks74un_EPOCH Mass: 150
- Several A2 Backpacks ported into Epoch
- Assault_Pack_Epoch (CIV Assault Pack): Load: 300
- Patrol_Pack_Epoch (Patrol Pack): Load: 300
- TK_RPG_Backpack_Epoch (RPG Pack): Load: 300
- CZ_VestPouch_Epoch (Vest Pouch): Load: 340
- civil_assault_pack_Epoch (CIV Assault Pack): Load: 400
- S_Gunbag_Epoch (Gunbag): Load: 420
- ALICE_Pack_Epoch (Alice Pack): Load: 480
- US_Backpack_Epoch (Coyote BackPack) : Load: 500
- CZ_Backpack_Epoch (Camo CZ BackPack): Load: 520
- L_Gunbag_Epoch (Large Gunbag): Load: 580
- Tablet (E-Pad) - Can be found in Space Menu (DynaMenu)
- Default Apps:
- Enable E-Pad in DynaMenu
- Show Playermarker on Map (GPS is needed)
- Show dead Playermarker on Map (GPS on death was needed)
- Enable / Disable Auto-Earplugs on Vehicle enter
- Server Infos / Rules / Settings (load predefined html-sites)
- Switch on / off debug monitor
- Check, if you are reviveable or not
- Read some news (random messages)
- Check for nearby Vehicles (cost 250 Krypto)
- Check for nearby Players (cost 250 Krypto)
- Kill yourself (suicide)
- Show Blocked Areas on the Map (building disallowed)
- Default Apps:
- JailWall and JailDoor to Basebuilding items
- Sounds to Door animations for building parts
- Rusty textures for some Vehicles
- Button to search in all configs to spawn items in AdminMenu
- Fix to prevent rope-break while lifting Vehicles
- Earplugs (Default F4 - Auto-Earplugs on Vehicle enter can be toggled in E-Pad)
- UAV's are now usable by Space-Menu (DynaMenu)
- You can now defuse bombs via Space-Menu (DynaMenu)
Fixed
- Model for SolarCharger was the same as SolarGenerator in Crafting Menu
- If already in a group, you can not join another group
- Position for Traders above water were bugged
- Mosquito behavior was a bit too heavy
Changed
- Metal Garage model is now better to identify (looked nearly the same as walls)
- Teleporters are now Booths and no interaction is needed to teleport
- RadSuit now also protect against Toxic
- PlotPoles have now a smaller geometry to fit into 1 wall height bases
- Reworked the looting script to be more targeted on players next destinations
Server Owners
- The changes in the loot scripts will spawn much more loot now!
- Check if you have to reduce the Lootbias / lootMultiplier, if you have adjusted it!
- You can simply add "Apps" to the E-Pad in:
- Added a config to use seasonal TraderDeco to epochconfig.hpp
- Simplified Weather script Event (check epochconfig.hpp)
- SIM / Ghost storages have now own baseClasses - "Buildable_Storage_SIM" / "Buildable_Storage_Ghost"
- Added config to change the max vehicle trade distance to cfgEpochclient.hpp
- Added config to disable Door interactions for enhanced movement (DisableDoorsOnObj) to epochconfig.hpp
- Added config to disable Door interactions for ACE Mod to cfgEpochclient.hpp
- All Plotpoles are now stored in the Variable "EPOCH_Plotpoles" (for Clients and Server)
- Removed buildings are no longer logged as "killed", but as removed in the DB