The step toward 1.0: a finished interface, the DLSS 4 and FSR 3 Upscalers out of preview, and a lot of work on all three addons.
Download LSAddonManager-0.9.4-x64.zip, close Lossless Scaling and run LSAddonManagerSetup.exe (Install, Update or Repair). Your settings carry over.
The interface
- A header on every tab with a live readout of the machine: GPU load, VRAM, RAM and CPU (memory turns amber, then red, as it fills).
- A slim addon list with each addon's icon, state and live status. Addons can ship an
icon.svg; ours have their own icons. - About: what comes with it. Tabs read right on a panel. New screenshots in the README.
DLSS 4 and FSR 3 Upscalers (no longer WIP; still off until switched on)
- Stability: less shimmer on thin lines and leaves, while thin things that move (wires in the wind) stay sharp.
- Edge smoothing: anti-aliasing of the upscaled picture for games without their own.
- Settings per game, applied when the game takes focus.
- 4:3 and other window shapes are upscaled into the part of the screen Lossless Scaling uses.
- A GPU wait instead of a repeated picture; the switch-off freeze fixed.
DLSS 5 Neural Rendering
- Works with frame generation off too, without making Lossless Scaling wait for the model.
- The model gets motion measured from the frames themselves, and runs on every frame it can keep up with.
- Safer teardown; GPU timings of Lossless Scaling's side in the log.
Tested with World of Warcraft: Forever and Fallout: New Vegas (Tale of Two Wastelands). Neural Rendering still needs your own nvngx_dlssnr.dll (not included, never downloaded). Files are unsigned: SmartScreen may ask (More info, Run anyway).
Full list: CHANGELOG.md.