github EDDiscovery/EDDiscovery Release_18.0.0
EDDiscovery 18.0 Engineering and upgraded Ships/Loadout panel, SCO drives, Python MkII

pre-release14 months ago

Pack updates:

  • Voice pack 22 has been created

  • Voice pack 22 Spanish has been created

  • Voice pack 21 German has been created

    This voice pack allows you to configure different voice effects for your co-pilot voice and for your NPC voices. Menu options in Add-Ons menu allow you to set up Co-Pilot voice and effects, Text message Voice and effects, and NPC voices and effects.

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    It also allows you to turn on automatic selection of different voices for the Text messages (from other commanders) and NPC messages.

    Use the Voice Pack Configuration menu to determine if you want different voices for Text and NPC messages.

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    It also Incorporates other fixes for events and corrects some formatting used for star, planet and body names.

    Please see improved instructions on how to get more free voices for this pack here. Use the batch option at the bottom to import all compatible core voices installed on your system.

Warning:

If you're using a laptop, with a built in APU and GPU, make sure you tell the system to use the GPU for EDD. See https://www.howtogeek.com/351522/how-to-choose-which-gpu-a-game-uses-on-windows-10/ Lots of APUs appear to have buggy or incomplete openGL implementations.

We have seen issues with the Intel ARC implementation of OpenGL which stops the system working as well, as they have not implemented OpenGL 4.6 properly.

Major Features:

  • EDD has had a major replum of the systems handling modules. If it does not know about a module, or a slot, or another property, or how to engineer a module, a line in the history will be shown with "three stars ." Please report via (preferably) discord or via github and messages as they will help us fill in information about Elite. These messages are not error messages, the program will continue, but they are warning us that our knowledge is incomplete.

  • Ships and Loadouts - EDD can now engineer the modules with the blueprint modifiers given in the loadout and give you the same stats as EDSY.

    See https://github.com/EDDiscovery/EDDiscovery/wiki/Using-the-Ships-Load-Out-Panel

    shiploadout

    At the top is the stats on the ship, Armour, Shields, Weapons etc. For the grid, it lists the modules on the ship and shows the stats for the module in the Info Column. You can change the power priorities of the ship.

    The panel also supports loading a loadout and displaying it from EDSY (via Import button) and saving loadouts to disk for later comparisons.

    It also now supports listing all known modules.

  • Add lots stats for modules and ships.

  • Add support for new FSD SCO drive modules

  • Add support for calculating LY range of new FSD SCO drive modules

  • Add Python Mk II

  • Add translation support for module names and other station identifiers - this obv needs support from EDD users to translate these. Translations are currently not in EDD and will be added in an upcoming patch - if some native speaker provides them.

  • Spansh Station panel has been tenderly updated to ensure it works with new identifiers and to fix some minor bugs on the panel

  • 3d Map Galaxy objects - added more tourist locations, ensure merging of multiple items at the same location is nicer, and now display an object if it matches any of the types selected (improving the selection of objects in the 3D map menu)

  • Add two new events, ShipRedeem and ShipyardRedeem.

General Fixes:

  • Add more identifiers for crimes, station definition, government, allegiance, economy
  • Warning is made to the EDD log panel if an unknown identifier is seen - please report any instances of this to us via Github or discord
  • Fix issue with scan panel if two are open, one with EDSM/Spansh on, one with it off, and barycentres not showing on the off one. This now works correctly
  • Mission complete faction effects list output is improved for both the missions panel and the journal entry
  • Clean up FSS SignalDiscovery and printing of USS Types
  • Fix date sorting on Captains Log and make system name sorting better
  • Boxes where a name is given don't enable OK until a name is entered - fixes saving Routes with empty names # 3500
  • Fix linux hang due to it incorrectly implementing Async HTTP
  • Action language update - functions ToString, allow specification of minus text replacement, %body/%star has options to turn off split caps, add faction effects to Action command Mission outputs
  • Allow -appfolder in -optionfiles
  • DLL support is now Journal Version 7 providing extra fields on each journal entry
  • Spansh Station panel scrolling is now much better on search dialogs due to use of new ConfigurableForm/PanelVertScroll code
  • Search Stars panel excel output now works better with localisation outputting correct dots or commas

SHA256 hash of installers\EDDiscovery-18.0.0.exe:
369aae749b8eb3482c4f6b11919a288821d355df7bfb8e3dcbadb1ddb2a06e40

SHA256 hash of installers\EDDiscovery.Portable.18.0.0.zip:
7d7eab83dad91a9edc1f9cd66954f840a055bf7a358d2c3668b11e4c89ef2e6d

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