github EDCD/EDDI Release/4.0.3-b4
4.0.3-b4

latest releases: Release/4.1.0-b3, Release/4.1.0-b2, Release/4.1.0-b1...
pre-release16 months ago
  • Core
    • Fixed a bug with retrieving values previously set with SetState(). (#2554)
    • Fixed a bug where the main star data was being overwritten when jumping to a system. (#2557)
    • Improved quality checks applied prior to using custom lexicons.
    • Normalized body types reported during the Carrier jumped, Entered normal space, & Location events. (#2556)
    • Re-enabled the "Prefer 32 bit" build flag to allow commanders, wherever possible, to use voices which are not supported in 64 bit mode.
    • Revised speech service to make rendering even more thread-safe when transitioning between the Play() function and normal speech (#2549).
    • Revised speech service to retry using speech stripped of SSML tags when speech fails using the System.Speech synthesizer.
    • Worked around a journal bug when HullHealth is not written to the player journal Loadout event. (#2552)
  • Speech Responder
    • Changes to existing scripts
      • System state report updated to allow thargoid war remainingDays to be null (since for some states it is not present in the journal output).

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