github EDCD/EDDI Release/4.0.3-b1
4.0.3-b1

latest releases: Release/4.1.0-b3, Release/4.1.0-b2, Release/4.1.0-b1...
pre-release17 months ago
  • Core
    • Fixed a bug that prevented updating body data on nav beacon scans of fully discovered systems. #2505
    • Fixed a bug where bodies scanned from a nav beacon scan could be reported as previously undiscovered.
    • Fixed a bug where partial star data created by Next system events wasn't properly being replaced by actual star data after scanning. #2522
    • Restored access to the Frontier API.
    • scanned and mapped body properties are now unix timestamps (seconds since Jan 01 1970 UTC) rather than DateTime objects. #2468
    • Ship shutdown events now temporarily disrupt the speech responder (for greater immersion when ship systems are forced offline).
    • Trim any pauses or breaks from the end of speech when that speech isn't followed by more speech.
    • Updated body mapping values (these were buffed slightly for Odyssey).
    • Removed references to retired site EDDB.
  • Navigation Monitor
    • Fix Shortest Missions Route reports all distances as zero (0) light-years #2488
    • The status object now contains a new property fsd_hyperdrive_charging ({BOOL:Status fsd hyperdrive charging} in VoiceAttack), which contains a boolean value indicating whether the FSD is currently charging for a jump to hyperspace.
  • Speech Responder
    • UI
      • Implemented text completion for available variables in the editor window.
      • The Chinese translation of the default personality has been updated (primarily to improve grammar). #2524 Thanks @MemphyKitay!
    • Events
      • Carrier jumped, Jumped, and Location events updated to add Thargoid war data.
      • Docked updated to revise the state property to be translatable and include a default value (Normal Operation).
      • FSD engaged now includes a new taxijump boolean property.
      • Hull damaged updated to fix a bug with the vehicle property where EDDI might be confused as to whether the ship or SRV was being damaged.
      • Ship interdicted updated to include a new isthargoid boolean property and report the interdictor as "Thargoid Vessel" (or its localized equivalent) rather than "Unknown Vessel" (or its localized equivalent) when interdicted by Thargoids.
      • Ship FSD event now includes a new hyperdrive_charging boolean property.
      • Ship shutdown reboot event added, triggered after the ship's systems were forced into shutdown and have rebooted.
    • Changes to existing scripts
      • Bodies to map updated to add a preference for recommending already mapped bodies and to include terraforming bodies. #2490, #2527
      • Carrier jump engaged updated to more gracefully handle jumps where the commander is on-foot on the carrier
      • Docked updated to add the Limpet Check script and incorporate the updated state property.
      • Fsd engaged (triggered after the FSD is engaged) no longer warns about hazardous or non-scoopable arrival stars.
      • Low fuel, which normally triggers at about 25%, now re-triggers at 5%, 10%, 15%, and 20%. It also now triggers whether in your ship or an SRV. #2462
      • Market Information Updated updated to remove the Limpet Check script.
      • Message received updated to improve localization of AX pilot messages, add randomized voices for player messages, suppress highly repetitious military speech, and allow setting the gender of the voice based on the name of the sender.
      • Next jump updated to add context.
      • Route details updated to add search for scorpion SRV.
      • Ship FSD (triggered before the FSD is engaged) now warns about nearby hazardous stars or no charted scoopable stars in your arrival system.
      • Ship interdicted updated to use new isthargoid property.
      • Ship refuelled revised to prevent adding pauses when there is no other speech.
      • System state report updated to report Thargoid war data, when applicable.
      • Swapout check updated to fix a bug that was causing false positives and to exclude Guardian modules.
  • VoiceAttack Responder
    • Fixed a bug that prevented current ship variables from being updated properly on a ship change. #2482
    • Fixed a bug that prevented a clean application shut-down from VoiceAttack.
    • Added plugin commands to access Inara (inaracarrier, inaraprofile, inarasystem, and inarastation)
    • Redirect plugin commands for accessing EDDB (eddbsystem and eddbstation) to instead reference Inara (inarasystem, and inarastation)
    • Updated EDDI.vap to add new commands referencing Inara.cz.
    • Updated EDDI.vap to remove commands referencing EDDB.
    • Renamed Last station ... variables to Current station ..., updated EDDI.vap, and updated docs.

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