github Droid-Deck/DroidDeck 0.3.2
DroidDeck 0.3.2

5 hours ago

Features

  • Added Keep downloads running toggle, so Steam downloads can continue when Android sleeps. (@jmarti326, @xXJSONDeruloXx, #335)

  • Added Native Steam sleep with dynamic cloud save and wake movie support. (@xXJSONDeruloXx, #291)

    Octopath Traveler II on the title screen, the device going to sleep, then waking to Steam's wake movie and landing back in the game
  • Added Adreno 6xx support, including Adreno 650 (eg: Retroid Pocket 5). (@unbelievableflavour, @jmarti326, #320, #326)

  • SD cards and external drives can now be used as full Steam libraries. (@maxjivi05, #388)

  • Added per-game Windows components with automatic dependency recommendations for Steam and non Steam games. (@The412Banner, #287)

  • Added XNA, PhysX, Games for Windows Live, MSXML and other Windows components without needing to run their original installers. (@The412Banner, #347)

  • Added optional Force SSBS for ARM64 Proton games on supported CPUs. (@The412Banner, #328)

  • Added a detailed device report with SoC, GPU, CPU, Vulkan, memory and driver information. (@The412Banner, #295)

  • Added App scale presets from 75% to 150%. (@xXJSONDeruloXx, #272)

  • File Manager can now browse DroidDeck’s Linux filesystem directly. (@The412Banner, #392)

  • Added a Language setting, with Steam automatically following the selected language. (@maxjivi05, #284)

  • Added opt-in Debugging tools for automated game/session control, input, UI inspection and repeatable test scenarios. (@xXJSONDeruloXx, #406)

Improvements

  • Steam and games now run on separate Xwayland servers, closer to SteamOS behavior. (@xXJSONDeruloXx, #344)
  • DirectAudio is now the default on fresh installs, with major crackling and underrun improvements across both audio modes. (@maxjivi05, #338)
  • Steam now preserves edits made to added-game shortcuts, including Target, Start In, name and launch options. (@maxjivi05, #393)
  • Steam now uses the full session resolution on displays wider or larger than 1080p. (@xXJSONDeruloXx, #391)
  • Improved Snapdragon and Adreno detection on devices with incomplete hardware information. (@The412Banner, #295)
  • Improved layouts for small screens and longer translated text. (@xXJSONDeruloXx, @maxjivi05, #268, #284)
  • File Manager and file pickers can now navigate upward from game folders, prefixes and remembered locations. (@The412Banner, #377)
  • Expanded and polished Spanish, Japanese, Korean, Chinese, French and Russian translations. (@maxjivi05, @starwishHi, @zeedif, @Tak-attack, @kmnkv1, #284, #286, #234, #314, #324)
  • Steam and Linux apps now use Android’s system fonts for Chinese, Japanese, Korean, Thai and other missing characters. (@maxjivi05, @0x1428571429, #374, #252)
  • Sessions launched from Android frontends now return to that frontend when they close. (@xXJSONDeruloXx, #300)

Fixed

  • Fixed MangoHud reporting roughly double the real battery power draw and incorrect remaining time. (Thanks Russ ❤️)(@xXJSONDeruloXx, #270)
  • Fixed slow Steam installs on SD cards and external storage, including long Reserving space / Committing stages and installs failing to begin. (@maxjivi05, #388, #410)
  • Fixed some games staying behind Steam’s black** **loading screen while already running. (@xXJSONDeruloXx, #401)
  • Fixed a graphics-memory leak that could kill the session. (@The412Banner, @xXJSONDeruloXx, #275, #305)
  • Fixed some added games starting in C:\windows instead of their own game folder. (@The412Banner, #343)
  • Fixed Firefox and LibreWolf tabs crashing on affected Android 16 devices. (@The412Banner, #280)
  • Fixed resolution presets changing the screen shape, and fixed 16:9 stretch in Steam Deck mode. (@xXJSONDeruloXx, @magarto, #337, #133)
  • Fixed several Steam sleep and wake edge cases. (@xXJSONDeruloXx, #289)
  • Fixed some new sessions starting with the wrong output size. (@xXJSONDeruloXx, #357)
  • Fixed Windows component installation failures and improved controller navigation in the component picker. (@The412Banner, #347)
  • Removed the old Force game windows fullscreen workaround now that games run on their own Xwayland server. (@xXJSONDeruloXx, #349)
  • Hardened the developer environment override so other apps with storage access cannot modify Steam session environment variables. (@The412Banner, #413)

New contributors

Full changelog


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