github DramaticShape/DramaticShapeVoxelMod 1.2.0
1.2.0 - Update

latest release: 1.2.1
5 hours ago

You must upgrade to 0.1.37 or later. If update doesn't seem to take, try re-importing your ROM.

  • Added day/night cycles. "CYCLE" option cycles through day/night over 20 minute periods. SYNC will sync the current time with your system clock. If you want to it to be day/night/dawn/dusk all of the time, that's an option too!
  • Guy who was a texture plastered to the pokecenter couch is now a proper sprite.
  • Cash registers are now cut out as sprites.
  • Changed route 1 battle arena location.
  • Fix vertical line on mon sprites during 3D Battles.
  • Pokemart back wall now renders properly
  • Force one unified battle UI for 3D battles. Health bars now pinned to the left and right of the viewport respectively.
  • Added a fade transition out of overworld battles into overworld.
  • Added a new skybox
  • Voxel grid no longer applies to player and npc sprites in overworld
  • Removed outer void trees on map that weren't proper voxelized models.

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