github DrakiaXYZ/SPT-Waypoints 1.4.0-RC2
1.4.0

latest releases: 1.5.2, 1.5.1, 1.5.0...
7 months ago

Update for 3.8.0 support

  • Remove the capability to add new patrol points, and all associated code
  • Implement new method of handling locked doors, to work with the new method of navmesh generation
  • Add handling of special door types (Cargo doors on Labs, elevators on Labs, D2 door on Reserve)
  • Add a workaround for the fact BSG doesn't enable door carvers any more
  • Add a workaround for doors on some maps having a NavMeshObstacle instead of a NavMeshDoorLink
  • Regenerate all navmeshes using a new method, will more closely resemble the BSG meshes but expanded for the full map
  • Server mod is no longer necessary

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